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  <updated>2026-07-11T20:52:43Z</updated>
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  <title>Nostr notes by Alien 👽 Max | 🇺🇦 gamedev</title>
  <author>
    <name>Alien 👽 Max | 🇺🇦 gamedev</name>
  </author>
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      <title type="html">What sci-fi movie can I watch to get inspired? I decided that ...</title>
    
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      What sci-fi movie can I watch to get inspired? I decided that after many years, I need to re-watch Sphere (1998) with Dustin Hoffman, Sharon Stone, Samuel L. Jackson, Liev Schreiber. Incredible film. After 15 minutes I realize how old I am&lt;br/&gt;&lt;br/&gt;#movies #film #scifi&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/688/901/863/868/740/original/80307eb2b42a9890.jpeg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/688/902/111/369/796/original/9f3868fef1cdf166.jpeg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/688/902/334/454/179/original/b9cc903581d170f8.jpeg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/688/902/582/945/771/original/7ef170adabcceb79.jpeg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-06-04T00:02:46Z</updated>
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  <entry>
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      <title type="html">For those who remember the Windows 95 or 98 boot image, you might ...</title>
    
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      For those who remember the Windows 95 or 98 boot image, you might like my joke. If I make a computer with an OS in the game, I will call it WinDoors 95 and the image will look like this (its from The Walking Dead). My dev genius deep sarcasm 🤪&lt;br/&gt;&lt;br/&gt;#gamedev #humor #windows #joke&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/477/840/694/105/721/original/bc79bfb3fa73f32d.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-04-27T17:28:06Z</updated>
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  <entry>
    <id>https://njump.me/nevent1qqsvz90ecxczlyncycfdarfsg9xvhyupyuy99tj8mtl8mmtcnukhhyszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnykdmgjm</id>
    
      <title type="html">Mazle puzzle maze funky phasel, conveyor belt and something blah ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsvz90ecxczlyncycfdarfsg9xvhyupyuy99tj8mtl8mmtcnukhhyszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnykdmgjm" />
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      Mazle puzzle maze funky phasel, conveyor belt and something blah blah sci-fi. This is level design, baby! #gamedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/450/576/541/508/419/original/4fe14d80916decb9.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
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    <updated>2026-04-22T21:53:09Z</updated>
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  <entry>
    <id>https://njump.me/nevent1qqswd8500zr3xzwjgxq828ckwq20kl9sev2653j0ykuc28jz998nhzszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyrypzy2</id>
    
      <title type="html">I&amp;#39;m a fan of this film, it calms me down with all the ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqswd8500zr3xzwjgxq828ckwq20kl9sev2653j0ykuc28jz998nhzszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyrypzy2" />
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      In reply to &lt;a href=&#39;/nevent1qqsynkh203yc2jc0tqpfwp0sfpvnwne8k3kq07tnjs0cwsgcpkzs2jsnzpwpn&#39;&gt;nevent1q…pwpn&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I&amp;#39;m a fan of this film, it calms me down with all the details. This world that no longer exists, because during this time Europe has changed, migration, technology. Someday I will create a game in this world. I hope I can do this after the Sci-Fi game I&amp;#39;m working on now&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/380/315/652/603/109/original/8c1c0358cf8b6089.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/380/315/862/006/958/original/97386a131c8b3803.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/380/316/096/519/190/original/30c4468b394fbb76.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/380/316/326/161/840/original/a9a0a0c3a5229d2c.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-04-10T12:05:01Z</updated>
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  <entry>
    <id>https://njump.me/nevent1qqsynkh203yc2jc0tqpfwp0sfpvnwne8k3kq07tnjs0cwsgcpkzs2jszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnydurqhz</id>
    
      <title type="html">Subway (1985) has an unfair rating on IMDb. A brilliant film with ...</title>
    
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    <content type="html">
      Subway (1985) has an unfair rating on IMDb. A brilliant film with vivid emotions and detailed underground setting, young actors Christopher Lambert, Isabelle Adjani, Jean Reno... Director whom everyone knows - Luc Besson. Composer Éric Serra, whose music is incredible. This is an introvert&amp;#39;s movie.&lt;br/&gt;&lt;br/&gt;#movies #film #subway #movie&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/380/308/977/160/572/original/91054436793fdc69.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/380/309/148/472/026/original/c47f6dc6cdc1ed7d.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/380/309/317/492/113/original/ca7a0c6725dfc813.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/380/309/496/589/009/original/ec825252313c55c6.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-04-10T12:04:27Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs22tvaa0umgh40fna2ct0azrclzheg4s3l94qvmfz2d5vtjhkcw7qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyuf98pe</id>
    
      <title type="html">Each of us has those who inspire us, whom we respect for what ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs22tvaa0umgh40fna2ct0azrclzheg4s3l94qvmfz2d5vtjhkcw7qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyuf98pe" />
    <content type="html">
      Each of us has those who inspire us, whom we respect for what this person has done. I don&amp;#39;t mean family. These are scientists, doctors, artists and so on and this list is different for everyone. People who give us emotions, knowledge, technology, life. Please write several names
    </content>
    <updated>2026-04-05T22:07:33Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsycgad2gldm7gl56f4zgmxhn089xpar8jqvm2d2gqrdcra2qex7mczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyhgezzn</id>
    
      <title type="html">That day has come, my dear friends. Now you will know the name of ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsycgad2gldm7gl56f4zgmxhn089xpar8jqvm2d2gqrdcra2qex7mczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyhgezzn" />
    <content type="html">
      That day has come, my dear friends. Now you will know the name of the game and the plot. From now on, I will show more of what I hid from you and write about what I was silent... CHARGE.R&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://store.steampowered.com/app/4524700/CHARGER/&#34;&gt;https://store.steampowered.com/app/4524700/CHARGER/&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#gaming #scifi #puzzle #videogames #games #HashtagGames #indiegames #gamedev #indiedev
    </content>
    <updated>2026-03-18T14:13:45Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsz3rwvslnzfwffqrw0yztluvw0n3uqu0ppry5u6spzgsavlryq9rqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyjytkq7</id>
    
      <title type="html">Sunday, morning, coffee, Unreal Engine. One part of this material ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsz3rwvslnzfwffqrw0yztluvw0n3uqu0ppry5u6spzgsavlryq9rqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyjytkq7" />
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      Sunday, morning, coffee, Unreal Engine. One part of this material is to make the texture more contrasty. I once accidentally made the contrast through an inversion node InvLerp. CheapContrast also suitable &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=GgUn3zYB78Y&#34;&gt;https://www.youtube.com/watch?v=GgUn3zYB78Y&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#UnrealEngine #UE5 #gamedev #indiedev #vfx #shader #UE5Learn #programming #code&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/994/843/643/773/417/original/c4d6f92156ad9268.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-02-01T10:15:04Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsgurgpwax7e9zfpm70p4j9vuczkjn3ffl4zegqct5tdjdv0ysdw3gzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnysg7eky</id>
    
      <title type="html">I love dynamics. If there are no stairs in the game, then this is ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsgurgpwax7e9zfpm70p4j9vuczkjn3ffl4zegqct5tdjdv0ysdw3gzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnysg7eky" />
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      I love dynamics. If there are no stairs in the game, then this is a rarity. In other words, stairs are a classic environmental object. To create a primitive stairs, it is enough to use the modeling mode in Unreal Engine, there are several options for creating stair meshes. But I need dynamics, so I created one step from box&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=dOgGnZ-25-0&#34;&gt;https://www.youtube.com/watch?v=dOgGnZ-25-0&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev #d3d #modeling #UnrealEngine #UE5
    </content>
    <updated>2026-01-22T07:29:59Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsxyeq8ecv2sndc5tnfww7sh37aw2l8w53244r6hudy8kc9mlmqynczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny9u4qzn</id>
    
      <title type="html">thanks, the angle depends on the geometry of the stairs, they are ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsxyeq8ecv2sndc5tnfww7sh37aw2l8w53244r6hudy8kc9mlmqynczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny9u4qzn" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsd2q5ukev7ayzg8z4vdf0fevylu8ulls7cup2n8nry7upr5wh4fkcmc8hwj&#39;&gt;nevent1q…8hwj&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;thanks, the angle depends on the geometry of the stairs, they are dynamic, the height and indentations can be different. I made a blueprint that drives everything dynamically.
    </content>
    <updated>2026-01-21T11:06:24Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsw03773unyfxxhyctr9m8lygvuexg05ar4q8xsqp3nh39h94jyhjszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyyacmyw</id>
    
      <title type="html">I was starting to get annoyed with moving on the stairs, so I ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsw03773unyfxxhyctr9m8lygvuexg05ar4q8xsqp3nh39h94jyhjszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyyacmyw" />
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      I was starting to get annoyed with moving on the stairs, so I added some code that adds extra colliders just for Pawn. Now stairs gameplay feels 10/10. Objects react to every part, and the character glides smoothly. Over time, more details will be on my YouTube channel &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev #gaming #games #HashtagGames #videogames #UnrealEngine #UE5 #gameplay #puzzle #programming&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/932/735/824/293/497/original/480775868dcba954.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-01-21T11:00:00Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsqe33y6k76456eqn58cv949yqdgv4kdjzyka2r0d2l93cafx37pvszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnygcufc0</id>
    
      <title type="html">Genius is in simplicity. This is a rule that I learned in ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsqe33y6k76456eqn58cv949yqdgv4kdjzyka2r0d2l93cafx37pvszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnygcufc0" />
    <content type="html">
      Genius is in simplicity. This is a rule that I learned in childhood. Complex structures are made up of simple things. It is logical. The main thing is to gain experience in decomposing. That&amp;#39;s why I show mostly simple examples on various #gamedev topics&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;
    </content>
    <updated>2026-01-21T06:52:49Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsqnhxt4x66mn88k6slts5mfc7mg0l9jupg4upr5utdsfv2q06lh2qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny03f73s</id>
    
      <title type="html">I want energy. I want an underground mysterious laboratory to ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsqnhxt4x66mn88k6slts5mfc7mg0l9jupg4upr5utdsfv2q06lh2qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny03f73s" />
    <content type="html">
      I want energy. I want an underground mysterious laboratory to create my sick ideas there, even if it&amp;#39;s game dev. In order not to forget old ideas, I created a YouTube channel: &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#gamedev #UnrealEngine5 #UE5 #indiedev #UnrealEngine #gaming #programming #videogames #games #HashtagGames&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/927/110/394/806/092/original/8c0adf5c3bdec25f.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-01-20T11:09:09Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsv7rlcmap3gjapr6teryr4y0h37xt6mfhrrwccza2r25qvnzyn3dqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny5taqcr</id>
    
      <title type="html">Sometimes physics provides simple solutions, such as impulse or ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsv7rlcmap3gjapr6teryr4y0h37xt6mfhrrwccza2r25qvnzyn3dqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny5taqcr" />
    <content type="html">
      Sometimes physics provides simple solutions, such as impulse or adding force. I decided to make the movement of objects more difficult thanks to the timeline. Every day I try to share my knowledge and experience with you on my YouTube for 1 month now. So support me there.&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=UCqwIxJz5Lg&#34;&gt;https://www.youtube.com/watch?v=UCqwIxJz5Lg&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#gamedev #UnrealEngine #UE5 #indiedev #gaming #programming #UnrealEngine5 #code #games #HashtagGames
    </content>
    <updated>2026-01-20T07:42:44Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsxky9fes7c77ktlzt4t54xy3tkyvgatq0tt68kwqwx9ze2k2ys7kgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyxujuq3</id>
    
      <title type="html">I&amp;#39;m not a 3D artist and maybe someday I&amp;#39;ll start learning ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsxky9fes7c77ktlzt4t54xy3tkyvgatq0tt68kwqwx9ze2k2ys7kgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyxujuq3" />
    <content type="html">
      I&amp;#39;m not a 3D artist and maybe someday I&amp;#39;ll start learning Blender, but for now I&amp;#39;m creating drafts for prototypes inside Unreal Engine thanks to Modeling Mode. In this video: Cut, Inset, Push, Dublicate, Pattern #UnrealEngine5 #gamedev #UnrealEngine #UE5&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=kSKFH7GWxuw&#34;&gt;https://www.youtube.com/watch?v=kSKFH7GWxuw&lt;/a&gt;
    </content>
    <updated>2026-01-19T07:17:51Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs8nw3l8h3qkkdxl7ef2f4msf2ctqpayp5l6hzls0rz8zpl6v0wcrczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyhdwsva</id>
    
      <title type="html">Every day, a new video about what I&amp;#39;m doing. A month has ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs8nw3l8h3qkkdxl7ef2f4msf2ctqpayp5l6hzls0rz8zpl6v0wcrczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyhdwsva" />
    <content type="html">
      Every day, a new video about what I&amp;#39;m doing. A month has passed, there were supposed to be 30 videos, but there are already 90. Because the goal is to backup as much as possible of what I&amp;#39;ve been doing in #gamedev for the last 2 years&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=AD8Lr2Mv7YQ&#34;&gt;https://www.youtube.com/watch?v=AD8Lr2Mv7YQ&lt;/a&gt;
    </content>
    <updated>2026-01-18T08:05:39Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsxgmd7clya69ttwjysudmwmutp2ag0k4kngwl3jz2rtw3nh7p4mcgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyaguys9</id>
    
      <title type="html">As you know, I&amp;#39;m an introvert and a game developer. Today I ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsxgmd7clya69ttwjysudmwmutp2ag0k4kngwl3jz2rtw3nh7p4mcgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyaguys9" />
    <content type="html">
      As you know, I&amp;#39;m an introvert and a game developer. Today I clean my workplace, the last time I did it was a year ago. It&amp;#39;s hard, a lot of technical (PCs, console devkits, monitors), so it took a lot of time. A lot of dust. Steam Deck is an example of how much. I sneezed 666 times. Pack things I hadn&amp;#39;t used in a while into garbage bags&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/905/066/175/440/949/original/7c457b798b1ea451.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/905/066/352/962/910/original/538604098bc7f16f.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-01-16T13:42:50Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs0sdmlq6r2tut8y5tqmpzwnm7ag6uzj3khk2anqewy5qtufhccpaczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny4q4ddn</id>
    
      <title type="html">MiniFont texture is in Unreal folder, I decided to use it for the ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs0sdmlq6r2tut8y5tqmpzwnm7ag6uzj3khk2anqewy5qtufhccpaczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny4q4ddn" />
    <content type="html">
      MiniFont texture is in Unreal folder, I decided to use it for the material to display the inscriptions for the prototypes&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=TxBUlLcNi0s&#34;&gt;https://www.youtube.com/watch?v=TxBUlLcNi0s&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#unrealEngine #UE5 #gamedev #indiedev #shader
    </content>
    <updated>2026-01-16T06:51:43Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsplxytdlg9dw3hyjy58ueeqc44ln2229ckqmqqd7f5yls65m20swqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnylnwvte</id>
    
      <title type="html">End of 2024, Unreal Engine 5.3, my first ladder gameplay. I ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsplxytdlg9dw3hyjy58ueeqc44ln2229ckqmqqd7f5yls65m20swqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnylnwvte" />
    <content type="html">
      End of 2024, Unreal Engine 5.3, my first ladder gameplay. I wanted to make it almost realistic, different states... I will show only part of the process, because it was not easy and has value as a competition of knowledge #gamedev #UnrealEngine #UE5 &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=UyHm_KUZKcM&#34;&gt;https://www.youtube.com/watch?v=UyHm_KUZKcM&lt;/a&gt;
    </content>
    <updated>2026-01-15T11:52:02Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsvqgzwkk8eey70uscqaef3uzqdr09mjxyke9374x5mntf2gmwlhngzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnymvua5f</id>
    
      <title type="html">According to the classic sci-fi games, an adventure game should ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsvqgzwkk8eey70uscqaef3uzqdr09mjxyke9374x5mntf2gmwlhngzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnymvua5f" />
    <content type="html">
      According to the classic sci-fi games, an adventure game should have several scenes in zero gravity. I added a boost and stamina to the hero that regenerates. Also, if the character crosses the surface, he can push off from it&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=DBTI0GkZ658&#34;&gt;https://www.youtube.com/watch?v=DBTI0GkZ658&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#scifi #gaming #indiedev #gamedev #indiegame #videogames #games #HashtagGames
    </content>
    <updated>2026-01-15T06:53:12Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsddgpkqpfthvmq72vzc3gasymad2wclnklua7pm4x5t857ue6jftczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyn69dge</id>
    
      <title type="html">Unreal Engine Niagara UI Renderer plugin and Script Module to ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsddgpkqpfthvmq72vzc3gasymad2wclnklua7pm4x5t857ue6jftczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyn69dge" />
    <content type="html">
      Unreal Engine Niagara UI Renderer plugin and Script Module to change color. The idea was to show the points as particles that would have a fixed number, and change the color at a specific number, for example scanning objects at a location &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=SKVEs3TKn5k&#34;&gt;https://www.youtube.com/watch?v=SKVEs3TKn5k&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#UE5 #UnrealEngine #gamedev #indiedev #vfx #gaming #programming
    </content>
    <updated>2026-01-14T09:44:01Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs00z29u7x2egcdhuv7jphr2pzgu8d05cfjs0y9rrc0dzkpehqmj0szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyzreusj</id>
    
      <title type="html">I love experimenting with Materials in Unreal Engine, it&amp;#39;s ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs00z29u7x2egcdhuv7jphr2pzgu8d05cfjs0y9rrc0dzkpehqmj0szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyzreusj" />
    <content type="html">
      I love experimenting with Materials in Unreal Engine, it&amp;#39;s like drinking coffee in the morning. I already have 44 videos on my 📺 channel about it. I want to eventually have 666 videos on this topic, then I&amp;#39;ll calm down (just kidding) &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#UnrealEngine #UE5 #gamedev #indiedev #gaming #programming&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/887/636/272/955/025/original/f1f649c563689c40.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-01-13T11:50:42Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs2k9uh5xua0n2uwsacs52xwyqq2zc040np49fqr06r68y0w4dudtszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyv5ucvt</id>
    
      <title type="html">24 days have passed, 200 followers and 80 videos. I promised that ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs2k9uh5xua0n2uwsacs52xwyqq2zc040np49fqr06r68y0w4dudtszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyv5ucvt" />
    <content type="html">
      24 days have passed, 200 followers and 80 videos. I promised that I had a lot to show. There will be more in time. I hope there will be 1K followers, then I will think about another stage&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/883/220/592/460/264/original/cc2e3a5d06098eb3.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-01-12T17:07:09Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsvs7segqlv9ad7n8e6dxhjahszpt2ct4dgttx8rfk99hu8kdtx0lgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnys0um6f</id>
    
      <title type="html">I haven&amp;#39;t drunk alcohol for 4&#43; years. The last time I drank ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsvs7segqlv9ad7n8e6dxhjahszpt2ct4dgttx8rfk99hu8kdtx0lgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnys0um6f" />
    <content type="html">
      I haven&amp;#39;t drunk alcohol for 4&#43; years. The last time I drank vodka was in 2021. I&amp;#39;ve had a few bottles since then. This bottle is from 2020. Today my wife wanted to make a de-icer spray for her car because it&amp;#39;s -12C outside. Mix vinegar, vodka, and water&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/882/115/146/490/645/original/3e66b7fbed829499.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/882/115/416/444/950/original/b76f9d1a8fc36011.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-01-12T12:26:00Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsz7lr8husyflkt58qszqqpeyfqtpelasn42xvsrq628g60yx6zf9gzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny62mdw7</id>
    
      <title type="html">Many games have mini-games related to puzzles, where you have to ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsz7lr8husyflkt58qszqqpeyfqtpelasn42xvsrq628g60yx6zf9gzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny62mdw7" />
    <content type="html">
      Many games have mini-games related to puzzles, where you have to assemble a model from pieces to use it somewhere in the game. So I wanted to recreate that too. There is a table that needs elements to activate the process or already has some parts.&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=4yqdP1EKJMk&#34;&gt;https://www.youtube.com/watch?v=4yqdP1EKJMk&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev #gameplay #puzzle #gaming #videogames
    </content>
    <updated>2026-01-12T08:45:20Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsvk50j28xydh7n2e6m9kwy0edsjdz9j8y6qj896x4l8v6zk4p50eszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnykj6vtu</id>
    
      <title type="html">All of this was my first implementation on this engine, namely to ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsvk50j28xydh7n2e6m9kwy0edsjdz9j8y6qj896x4l8v6zk4p50eszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnykj6vtu" />
    <content type="html">
      All of this was my first implementation on this engine, namely to recreate the gameplay and mechanics associated with crafting and then fixing (Unreal Engine 5.3, end of 2024) #gamedev #indiedev #UnrealEngine #UE5 &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=hFAB56hu7ck&#34;&gt;https://www.youtube.com/watch?v=hFAB56hu7ck&lt;/a&gt;
    </content>
    <updated>2026-01-11T16:04:18Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqszyqssym4w43zl98xz7d6v0swm8p9v3s66sh77tf4rjma6xg363sszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnycyngcx</id>
    
      <title type="html">Unreal Engine material, gradient as a route for animation. This ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqszyqssym4w43zl98xz7d6v0swm8p9v3s66sh77tf4rjma6xg363sszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnycyngcx" />
    <content type="html">
      Unreal Engine material, gradient as a route for animation. This was one of the first experiments in creating a texture. Then I realized that it was better to use RGB separate as routes and A &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=Sedb5ybqS0Q&#34;&gt;https://www.youtube.com/watch?v=Sedb5ybqS0Q&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#UnrealEngine #UE5 #gamedev #indiedev
    </content>
    <updated>2026-01-11T05:49:44Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqst0yycl2c5cwdnqftrrrh2peueftvawyw3aqvem6yk2vyqf2fza4czyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnycc7m35</id>
    
      <title type="html">I worked on this gameplay example in September 2024, Unreal ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqst0yycl2c5cwdnqftrrrh2peueftvawyw3aqvem6yk2vyqf2fza4czyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnycc7m35" />
    <content type="html">
      I worked on this gameplay example in September 2024, Unreal Engine 5.3. The drone has several positions, when the player controls the rover with the drone&amp;#39;s eyes, depending on the speed and strength of the wind, the camera on the drone vibrates&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=GCPrupSsTec&#34;&gt;https://www.youtube.com/watch?v=GCPrupSsTec&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev #scifi #games #videogames #HashtagGames
    </content>
    <updated>2026-01-10T13:35:44Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsf6yu95w8q36akf7xvx2zxkjgx2zqyhmupd3233nu8zyrjel699xgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyruw047</id>
    
      <title type="html">I created a new playlist on my YouTube channel for examples from ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsf6yu95w8q36akf7xvx2zxkjgx2zqyhmupd3233nu8zyrjel699xgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyruw047" />
    <content type="html">
      I created a new playlist on my YouTube channel for examples from other games, here is the first video: Object Interaction Mechanics and User Interface examples from games&lt;br/&gt;&lt;br/&gt;Moons of Madness&lt;br/&gt;Homefront: The Revolution&lt;br/&gt;KONA&lt;br/&gt;The Forest&lt;br/&gt;Deliver Us the Moon&lt;br/&gt;SOMA&lt;br/&gt;Fallout 76&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=KDTAJSlNe_4&#34;&gt;https://www.youtube.com/watch?v=KDTAJSlNe_4&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev #games #videogames #gaming
    </content>
    <updated>2026-01-10T10:10:19Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsd29qceunsn6lx9hqsj62d9hlrseufwscafg3mfgdpavy6e05lhzczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnypf2946</id>
    
      <title type="html">The night was very scary, but you have to train your brain every ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsd29qceunsn6lx9hqsj62d9hlrseufwscafg3mfgdpavy6e05lhzczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnypf2946" />
    <content type="html">
      The night was very scary, but you have to train your brain every day. I don&amp;#39;t have electricity, so I&amp;#39;ll show you something from the archive. I&amp;#39;ll upload the full version of this Unreal Engine material examples (VectorLength) to my YouTube later &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#UnrealEngine #UE5 #gamedev #indiedev #shaders&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/864/200/868/383/788/original/b9ed7edb12f2aafc.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-01-09T08:30:35Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsvhrkauah227tv3wmds0fgntwkvfj36cda6wl3cdtdy9pfvczhkdgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny57cura</id>
    
      <title type="html">I uploaded a new video to the YouTube channel, but this is an old ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsvhrkauah227tv3wmds0fgntwkvfj36cda6wl3cdtdy9pfvczhkdgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny57cura" />
    <content type="html">
      I uploaded a new video to the YouTube channel, but this is an old gameplay puzzle idea: luminous liquid and spots as a basis for movement, the spots should affect the environment, which should react to it, or the protagonist should react to it #gamedev&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=giVNelvcWCM&#34;&gt;https://www.youtube.com/watch?v=giVNelvcWCM&lt;/a&gt;
    </content>
    <updated>2026-01-09T06:40:59Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqspjqudg5rmh4zhhmtfm6tkxc7hygy64q40ywsd2xeju8javhrrtcqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnylquey9</id>
    
      <title type="html">I finally made it.</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqspjqudg5rmh4zhhmtfm6tkxc7hygy64q40ywsd2xeju8javhrrtcqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnylquey9" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs042ga0v0yzdpr6ktlk7v5wad5aae9cs2xy5ug9zxkreze2sf22vsudguvp&#39;&gt;nevent1q…guvp&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I finally made it.
    </content>
    <updated>2026-01-09T06:06:52Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsq0mld360aplnwxxm0waekk4s9zwx9n5rpdecxuxafwgnr2hm8ecgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyztp2jn</id>
    
      <title type="html">I&amp;#39;m continuing to improve the interface, robot HUD. It&amp;#39;s ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsq0mld360aplnwxxm0waekk4s9zwx9n5rpdecxuxafwgnr2hm8ecgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyztp2jn" />
    <content type="html">
      I&amp;#39;m continuing to improve the interface, robot HUD. It&amp;#39;s not the final version yet, but I already really like it. Beautiful? Fantastic? Sci-Fi? I decided to show different UI variations that I made, trying to find something I liked. For now here are 6 variations, so check it out on my YouTube channel #gamedev #scifi #UnrealEngine #UE5 #indiedev #gaming &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=n64jhObaK2E&#34;&gt;https://www.youtube.com/watch?v=n64jhObaK2E&lt;/a&gt;
    </content>
    <updated>2026-01-08T16:21:27Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsdpqt0uj7y2k0dt08macpyx4xnl3nngs4fw3vmud3t6vukr75hamgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyxf8g5a</id>
    
      <title type="html">Making a game is about creating something alive. Stranger things ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsdpqt0uj7y2k0dt08macpyx4xnl3nngs4fw3vmud3t6vukr75hamgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyxf8g5a" />
    <content type="html">
      Making a game is about creating something alive. Stranger things have been happening in my head every day since I entered to &amp;#34;game dev&amp;#34; space. I&amp;#39;m an adult who&amp;#39;s afraid of becoming a &amp;#34;shame dev&amp;#34;. This term has been in my head for a long time #gamedev #shamedev&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/859/234/855/151/555/original/09799cb93b4724a4.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-01-08T11:27:13Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqspztcpucu6ta0e6y57lldxa0ysl3fx45e60af3q6nslc55mfshcqgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnymm6lna</id>
    
      <title type="html">This is almost the beginning of the project, these are more ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqspztcpucu6ta0e6y57lldxa0ysl3fx45e60af3q6nslc55mfshcqgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnymm6lna" />
    <content type="html">
      This is almost the beginning of the project, these are more advanced prototypes that became the basis of the core character&amp;#39;s mechanics. A game about energy and emotional control, Space and the Moon, humanity and the future, technology and protection, intelligence and silence... This is the 70th video on my YouTube channel of my game dev work. Someday this will be useful for other indie game developers #gamedev #indiedev &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=hJuy3YY7lgo&#34;&gt;https://www.youtube.com/watch?v=hJuy3YY7lgo&lt;/a&gt;
    </content>
    <updated>2026-01-08T09:38:06Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqswlun9knpv3nlv68203m9vfyw6t8v4dqk56xrf3fwqa4u9f0att5gzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny8hwgfe</id>
    
      <title type="html">A gameplay collect samples of other creatures and the environment ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqswlun9knpv3nlv68203m9vfyw6t8v4dqk56xrf3fwqa4u9f0att5gzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny8hwgfe" />
    <content type="html">
      A gameplay collect samples of other creatures and the environment on another planet, to then use it in the graft. At that time, I had little experience working with Unreal Engine and these were essentially my first animations #gamedev #indiedev&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=Uz5PDBIB55Y&#34;&gt;https://www.youtube.com/watch?v=Uz5PDBIB55Y&lt;/a&gt;
    </content>
    <updated>2026-01-08T08:20:33Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsxts46dsdfg43qctknz5k6mgk64agh8z7qevjed78l4n09qeufeugzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny5h46qh</id>
    
      <title type="html">Good morning game developers. I once heard the following advice ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsxts46dsdfg43qctknz5k6mgk64agh8z7qevjed78l4n09qeufeugzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny5h46qh" />
    <content type="html">
      Good morning game developers. I once heard the following advice for men: you should look at a woman&amp;#39;s breasts for a few minutes every day, it regulates the nervous system.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/858/160/809/911/216/original/f0158875484530cf.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-01-08T06:54:01Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsfz9wska6sqpdu87plcc6rlda04xker32s7gva07gkw9lkuly2dvczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnytxg2fe</id>
    
      <title type="html">This is dedicated to all fans of the Chuck series, because I also ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsfz9wska6sqpdu87plcc6rlda04xker32s7gva07gkw9lkuly2dvczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnytxg2fe" />
    <content type="html">
      This is dedicated to all fans of the Chuck series, because I also love this series and the Intersect inspired me to create a similar entity. Don&amp;#39;t forget to check out my YouTube channel, there is already a lot of interesting stuff there and more to come #gamedev #indiedev &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=i2PMhBKlmGc&#34;&gt;https://www.youtube.com/watch?v=i2PMhBKlmGc&lt;/a&gt;
    </content>
    <updated>2026-01-07T14:37:12Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsyzp2f8lerz6yqzm5s0zwys6kml8p4e0r6hcxz7dgyu8jwsxcz5rczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny2mfnq3</id>
    
      <title type="html">Creating a game is creating something alive, much more emotional ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsyzp2f8lerz6yqzm5s0zwys6kml8p4e0r6hcxz7dgyu8jwsxcz5rczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny2mfnq3" />
    <content type="html">
      Creating a game is creating something alive, much more emotional than other areas of programming. Stranger things happening in my head every day since I entered this space, reprogramming my feeling of old experiences, everything that was before is an inverted reality. I never thought I&amp;#39;d say this. Before I moved into gamedev, I&amp;#39;ve worked in different areas (programs, mobile apps, websites) including I had to do user interfaces. I didn&amp;#39;t like working on UI, I hated it. Now I like for game&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/854/148/783/938/492/original/fdbbf3dd89b7398f.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-01-07T13:53:44Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsvgdfnsut72gjgpn303m8ep0jcs5clcwh2nfaew7hd364e936dh8qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyphnshy</id>
    
      <title type="html">Unreal Engine 5, Niagara. Line Attraction Force gives a lot of ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsvgdfnsut72gjgpn303m8ep0jcs5clcwh2nfaew7hd364e936dh8qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyphnshy" />
    <content type="html">
      Unreal Engine 5, Niagara. Line Attraction Force gives a lot of ideas for creating behavior, for example if it is a swarm of fish or birds, or a bunch of insects, or the object that affects it may have magnetism #gamedev #UnrealEngine #UE5 &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=h-KcRoXUVqQ&#34;&gt;https://www.youtube.com/watch?v=h-KcRoXUVqQ&lt;/a&gt;
    </content>
    <updated>2026-01-07T08:18:43Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs82kncyh430y9zwdjntddqnel0fhpdlmtuy5j2lefzgqr08pmsh2czyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny0dg6uk</id>
    
      <title type="html">How to draw text in any language from Widget on Decal in Unreal ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs82kncyh430y9zwdjntddqnel0fhpdlmtuy5j2lefzgqr08pmsh2czyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny0dg6uk" />
    <content type="html">
      How to draw text in any language from Widget on Decal in Unreal Engine. I hope you appreciate it. I created a short video of how it works #gamedev #UnrealEngine #UE5 &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=xlR6xQTH-4A&#34;&gt;https://www.youtube.com/watch?v=xlR6xQTH-4A&lt;/a&gt;
    </content>
    <updated>2026-01-06T08:15:07Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsde6sf2pgxjwl9a8eqfa27mdjg28g9vkz8fv2d3n457z675378cxszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny2eh6x4</id>
    
      <title type="html">I promised to show you a way I came up with to make glowing text ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsde6sf2pgxjwl9a8eqfa27mdjg28g9vkz8fv2d3n457z675378cxszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny2eh6x4" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs2v27kwyv2gnak8dxyl5z6dtyuvd2ydn6f9tfa4tuak0p9yalg0hsm52zr3&#39;&gt;nevent1q…2zr3&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I promised to show you a way I came up with to make glowing text in the UI, a very simple Unreal Engine material imitation, because there is no glow in the widget. I used SpiralBlur - Texture node ;) #UnrealEngine #UE5 #gamedev &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=Kt7dbP6y9lo&#34;&gt;https://www.youtube.com/watch?v=Kt7dbP6y9lo&lt;/a&gt;
    </content>
    <updated>2026-01-05T08:33:39Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs9waaymm6qaja5quhn3r2zwnvh55z3fqqg86fdwmtt9c0em3m3cmczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyeftmky</id>
    
      <title type="html">Sunday with Unreal Engine, I created a material for a battery ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs9waaymm6qaja5quhn3r2zwnvh55z3fqqg86fdwmtt9c0em3m3cmczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyeftmky" />
    <content type="html">
      Sunday with Unreal Engine, I created a material for a battery screen, which can have 4 states: discharged, charged, charging and giving off energy. There are no textures here, I generate everything inside material. I like it, it looks like a sci-fi... Over time I will show the code on my YouTube channel.&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev #UnrealEngine #UE5 #shader #gaming&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/840/821/835/153/747/original/51c8c6ee1dc14a78.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-01-05T05:26:08Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsqq4k8lf6zpkwuj9ndurxja5ep9zleevvx0xv3kkhvmwvd8822m8qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny6slgj5</id>
    
      <title type="html">It&amp;#39;s been 15 days since I created my YouTube channel, it ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsqq4k8lf6zpkwuj9ndurxja5ep9zleevvx0xv3kkhvmwvd8822m8qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny6slgj5" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsqc27clxep7uhwewsvwa223kzhtyw7saujxqdrv8n8k7nq7u33wxs2n8v37&#39;&gt;nevent1q…8v37&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;It&amp;#39;s been 15 days since I created my YouTube channel, it doesn&amp;#39;t have a name yet, and the goal is to be an archive for myself of what I do, and for you to learn more about game development. 150 followers and 60 videos &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev #Education #UE5 #UnrealEngine #gaming #games #videogames
    </content>
    <updated>2026-01-04T08:10:04Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsqc27clxep7uhwewsvwa223kzhtyw7saujxqdrv8n8k7nq7u33wxszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny95nfhe</id>
    
      <title type="html">Good morning, afternoon or evening my game developer friends. At ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsqc27clxep7uhwewsvwa223kzhtyw7saujxqdrv8n8k7nq7u33wxszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny95nfhe" />
    <content type="html">
      Good morning, afternoon or evening my game developer friends. At first I wanted to write: Unreal Engine is &amp;#34;Such a fun&amp;#34;. But I thought that there are days when it&amp;#39;s not fun. And why should the tool that allows us to make our fantasies come true be fun? This is a serious process!&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev #Education #UE5 #UnrealEngine&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/835/726/049/434/381/original/ac53644a4e11c573.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-01-04T07:49:06Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs2v27kwyv2gnak8dxyl5z6dtyuvd2ydn6f9tfa4tuak0p9yalg0hszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny6pwz03</id>
    
      <title type="html">I experimented a lot in Unreal Engine and finally made a very ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs2v27kwyv2gnak8dxyl5z6dtyuvd2ydn6f9tfa4tuak0p9yalg0hszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny6pwz03" />
    <content type="html">
      I experimented a lot in Unreal Engine and finally made a very simple material of glow text. Imitation, because there is no glow in the UI. Like / repost if you want to see the code, I&amp;#39;ll show it here and my YouTube channel &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#UnrealEngine #UE5 #gamedev #indiedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/833/167/346/098/304/original/a30b8ebc1f7c644f.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-01-03T20:58:23Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsd7z6jpuypla6xclhlps8jz5ck0lsppn73rapqwqcm0p5jwy8rd3szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyz50jpt</id>
    
      <title type="html">It&amp;#39;s the first Saturday in 2026, so in keeping with the ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsd7z6jpuypla6xclhlps8jz5ck0lsppn73rapqwqcm0p5jwy8rd3szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyz50jpt" />
    <content type="html">
      It&amp;#39;s the first Saturday in 2026, so in keeping with the tradition of the indie game dev social media tag, here you go. I wish everyone positive emotions and ideas. If you&amp;#39;re overheating, here&amp;#39;s a Coolant from Unreal Engine. Support my new YouTube channel &lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;  &lt;br/&gt;&lt;br/&gt;#screenshotsaturday #gamedev #UnrealEngine #UE5 #gaming #programming #indiedev #videogames #gamesagGames&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/831/259/545/949/510/original/088742380941018f.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-01-03T12:53:33Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsz3j29698z3y7yetyq32u68zekrvrkll64mwhah84hj9zag0revvczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyysse4q</id>
    
      <title type="html">First day of 2026. You know me, and you know that I share ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsz3j29698z3y7yetyq32u68zekrvrkll64mwhah84hj9zag0revvczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyysse4q" />
    <content type="html">
      First day of 2026. You know me, and you know that I share knowledge and experience here, and now on my YouTube channel about game dev. I&amp;#39;ll start this year with Unreal Engine material, I call this - moving along the gradient &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#gamedev #UnrealEngine #UE5 #indiedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/819/275/284/615/349/original/fc10f679e3d53e62.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-01-01T10:05:16Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqswzmzsxjss2fvz538mzk7gufmhngm586pv2q0pz5zqps93r28mfcgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyc3lx3u</id>
    
      <title type="html">Did you know I&amp;#39;m a programmer? This is a joke, because ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqswzmzsxjss2fvz538mzk7gufmhngm586pv2q0pz5zqps93r28mfcgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyc3lx3u" />
    <content type="html">
      Did you know I&amp;#39;m a programmer? This is a joke, because I&amp;#39;ve been showing materials rather than blueprints a lot. Here&amp;#39;s one of my versions of how to print text in chunks. Yes, I started doing something with HUD &lt;br/&gt;&lt;br/&gt;You can see more on my YouTube channel&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#UnrealEngine #UE5 #gamedev #indiedev #blueprint #programming #code&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/802/322/361/196/991/original/8567826789a2cf3d.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-12-29T10:14:54Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqswe499gqrjylmhrevm7rjjxr0px54l868w55vj3flrl7d65m4drkgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny3f59d3</id>
    
      <title type="html">At first I decided to write my own grid creation function, and ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqswe499gqrjylmhrevm7rjjxr0px54l868w55vj3flrl7d65m4drkgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny3f59d3" />
    <content type="html">
      At first I decided to write my own grid creation function, and then I realized that if I used it in a decal, it would be similar to a scanner effect. Unreal Engine 5, material. I&amp;#39;m sure Kevin Flynn would like this &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=4d5afvfH-oY&#34;&gt;https://www.youtube.com/watch?v=4d5afvfH-oY&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#UnrealEngine #UE5 #gamedev #uetips #indiedev #shader #vfx&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/786/978/735/745/107/original/5dfbc84889dc2c6a.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-12-26T17:12:12Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsvum084dvzu3xz2jsyxt9dk4edqyzfv3tdj38ppn26a7u9gfx43kczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyf9hwjl</id>
    
      <title type="html">I can&amp;#39;t stop experimenting with this approach to creating ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsvum084dvzu3xz2jsyxt9dk4edqyzfv3tdj38ppn26a7u9gfx43kczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyf9hwjl" />
    <content type="html">
      I can&amp;#39;t stop experimenting with this approach to creating texture-based motion, here&amp;#39;s another Unreal Engine material I created. I want to animate a lot of technology in my sci-fi game environment now (I don&amp;#39;t know if this is a joke or not). Over time I will show the code on my YouTube channel. &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#UnrealEngine #UE5 #gamedev #indiedev #games #videogames #gaming #gamesagGames&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/768/025/482/137/798/original/0082b32166981cd5.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-12-23T08:52:39Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs9jcgz0nt89c8hglue5v5mtlt0m72gyp0r699wfz9ddnm6qch3ywqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnych95hs</id>
    
      <title type="html">Day 3 of my YouTube channel with useful content for game ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs9jcgz0nt89c8hglue5v5mtlt0m72gyp0r699wfz9ddnm6qch3ywqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnych95hs" />
    <content type="html">
      Day 3 of my YouTube channel with useful content for game developers. I uploaded 30 videos. In my archive for more than a year there are hundreds of videos, over time, I hope to upload everything. Today I created a separate playlist where I will show gameplay ideas&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository/playlists&#34;&gt;https://www.youtube.com/@alienmax-repository/playlists&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev #education #youtube #tips #programming #videogames
    </content>
    <updated>2025-12-21T23:22:23Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs2873r4a467qa25t369ar83lhurqyrxm4cuay7q80qm3ey9mqhj3qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnytejusy</id>
    
      <title type="html">I finally learned something in the image editor (I&amp;#39;m a ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs2873r4a467qa25t369ar83lhurqyrxm4cuay7q80qm3ey9mqhj3qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnytejusy" />
    <content type="html">
      I finally learned something in the image editor (I&amp;#39;m a programmer, not an artist), and created a test texture for which I created a material in Unreal Engine, and this is what came out of it. Over time I will show the code on my YouTube channel. &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#UnrealEngine #UE5 #gamedev #uetips #indidev #vfx #shaders #scifi #d3d #gaming&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/756/172/198/984/844/original/d99eb2c9c0055556.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-12-21T06:40:03Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsp7s5w69lsprkex7qstwjv47zl6gvjrf3jfqdx2c3efjj4xq0gajszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyl4dnjg</id>
    
      <title type="html">It&amp;#39;s been 2 days since I created a YouTube channel. There is ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsp7s5w69lsprkex7qstwjv47zl6gvjrf3jfqdx2c3efjj4xq0gajszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyl4dnjg" />
    <content type="html">
      It&amp;#39;s been 2 days since I created a YouTube channel. There is a limit in the system, no more than 10 videos in 24 hours, so I uploaded 2*10=20 videos in 2 days. I started with the topics Materials, Niagara and MetaSound, it&amp;#39;s all related to Unreal Engine. Hundreds of videos will appear over time. This is a place where everything I have done and am doing, everything that has benefit and knowledge, you will see it in 20-60 seconds &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#gamedev #UnrealEngine #UE5 #indiedev
    </content>
    <updated>2025-12-20T21:56:11Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqstu9ppckp84zef28paylw5hd473qlnnqqpcmnqltagppl97yg7pzczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnykjyufu</id>
    
      <title type="html">I&amp;#39;m a poor programmer, I don&amp;#39;t have any extra money. ;)</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqstu9ppckp84zef28paylw5hd473qlnnqqpcmnqltagppl97yg7pzczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnykjyufu" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs8c4z93438xanu0vft5mcmqxtrtq6d7qmmrq3mg86xvpw5dk6exdgxw5hyx&#39;&gt;nevent1q…5hyx&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I&amp;#39;m a poor programmer, I don&amp;#39;t have any extra money. ;)
    </content>
    <updated>2025-12-19T01:30:56Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsvxu9zr9t86ufsndgdss2sa36mmyy6rgt2htyhj8wyqavvu53rqzczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnycsc7m9</id>
    
      <title type="html">Never heard of it, but thanks, I&amp;#39;ll read about it. But I know ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsvxu9zr9t86ufsndgdss2sa36mmyy6rgt2htyhj8wyqavvu53rqzczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnycsc7m9" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsxfsfdg9v6d4av4wnfxvapd5cntrtmn4k9umykx4jfqsq9vlafgvcm296qs&#39;&gt;nevent1q…96qs&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Never heard of it, but thanks, I&amp;#39;ll read about it. But I know YouTube, as well as the rest of the world, so I think the answer is on the surface
    </content>
    <updated>2025-12-19T01:22:39Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs0lkyjlwlmcgr5hrmg65lfa8zveh29tl4jv9s8rntfpuud8yusywszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnye3lquy</id>
    
      <title type="html">I finally decided to do it. My YouTube channel will be an archive ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs0lkyjlwlmcgr5hrmg65lfa8zveh29tl4jv9s8rntfpuud8yusywszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnye3lquy" />
    <content type="html">
      I finally decided to do it. My YouTube channel will be an archive of everything I do in game development. There will be tips videos no longer than 1 minute, lots of experiments, gameplay, and more. Over time, hundreds of videos about materials in Unreal Engine will appear&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/@alienmax-repository&#34;&gt;https://www.youtube.com/@alienmax-repository&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev #UnrealEngine #programming #indiegamedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/743/577/301/884/840/original/0a12445f0e2f429f.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-12-19T01:14:00Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs8fgc4mmahg3j98z4f6xtq669fwvyc8xmxjzzctpxe4qpm22eyrpqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnywcchnd</id>
    
      <title type="html">An indie game developer is not a mathematician or a writer, not ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs8fgc4mmahg3j98z4f6xtq669fwvyc8xmxjzzctpxe4qpm22eyrpqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnywcchnd" />
    <content type="html">
      An indie game developer is not a mathematician or a writer, not an artist or a composer, but this person must use the knowledge and techniques of any or all of these disciplines to create a game. &lt;br/&gt;&lt;br/&gt;I reworked the quote from N. Dougherty: The ideal engineer is a composite ... He is not a scientist, he is not a mathematician, he is not a sociologist or a writer; but he may use the knowledge and techniques of any or all of these disciplines in solving engineering problems.&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/738/951/047/788/372/original/a1f3f7520ae38810.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-12-18T05:37:28Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs82p5p2q5g0zrvdt89vy4y6lvt8qgccwsqg2w9as3vzhmhqq8hjqczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny6trx3e</id>
    
      <title type="html">Kate Bush, Tina Turner, Cher, Billie Holiday, Sade, Alannah ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs82p5p2q5g0zrvdt89vy4y6lvt8qgccwsqg2w9as3vzhmhqq8hjqczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny6trx3e" />
    <content type="html">
      Kate Bush, Tina Turner, Cher, Billie Holiday, Sade, Alannah Myles, NINA, Yota... This is my tonight music playlist. Am I old? And yes, these are all female voices, beautiful and wonderful. Lately, I&amp;#39;ve been ignoring my gender. An introvert who only wants to hear from women&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/732/939/014/174/911/original/2bfa76515be2e2c8.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-12-17T04:08:28Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsdp9r39vkf93s3sp73zkalkqup0e78p9cnhrxpjlw4y4xsjuj8yjszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyk49flj</id>
    
      <title type="html">4 am, it&amp;#39;s dark and foggy outside, quiet because everyone ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsdp9r39vkf93s3sp73zkalkqup0e78p9cnhrxpjlw4y4xsjuj8yjszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyk49flj" />
    <content type="html">
      4 am, it&amp;#39;s dark and foggy outside, quiet because everyone around is sleeping. My mode is to work with Unreal Engine when there is electricity, on-off schedule is different everyday. I feel like in the old days, when the night was perfect for programming
    </content>
    <updated>2025-12-17T02:06:07Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqswhsv2uap5g86ep7a27yq0l3txvvpwf6ejflma55sm9dzq2v8h6jszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyv3e53k</id>
    
      <title type="html">I started reading the book - Designing Sound by Andy Farnell ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqswhsv2uap5g86ep7a27yq0l3txvvpwf6ejflma55sm9dzq2v8h6jszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyv3e53k" />
    <content type="html">
      I started reading the book - Designing Sound by Andy Farnell (2010). It&amp;#39;s too early to say anything, I&amp;#39;ve only read 1/6 of the book, but so far only positive things. The book&amp;#39;s rating is really WOW. I was very surprised by some of the facts in the section - Psychoacoustics &lt;br/&gt;&lt;br/&gt;#books #sounddesign #gamedev&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/704/946/410/480/380/original/773ac948ed4ec356.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-12-12T05:29:37Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsfamxpf3ql5ffnvgkh9z4esfrnug68z5ra4lfmyxmmfn4ltk98dpqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnysmrjq9</id>
    
      <title type="html">Night, my schedule depends on electricity. I&amp;#39;m awake all ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsfamxpf3ql5ffnvgkh9z4esfrnug68z5ra4lfmyxmmfn4ltk98dpqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnysmrjq9" />
    <content type="html">
      Night, my schedule depends on electricity. I&amp;#39;m awake all night and part of the day, waiting for 5 am to start working on PC with Unreal Engine and until 12 noon. Then I&amp;#39;ll sleep. I am reading a book about sounds. The caviar is not real, it&amp;#39;s cheap synthetics from fish soup ;)&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/687/095/790/479/961/original/e2120302b6201b3d.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-12-09T01:49:56Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsygz5pd69f9c7swaxr9e4a5p5kmw2vp6n6nfpy78yfzg00jzrs4jqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyxvyu44</id>
    
      <title type="html">I started reading the book: Beginning Game Audio Programming by ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsygz5pd69f9c7swaxr9e4a5p5kmw2vp6n6nfpy78yfzg00jzrs4jqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyxvyu44" />
    <content type="html">
      I started reading the book: Beginning Game Audio Programming by Mason McCuskey (2003). A fact that I didn&amp;#39;t know about: the 74-minute length of the first audio CDs was specifically designed to fit Beethoven&amp;#39;s Ninth Symphony. A composer who died several hundred years ago had such a great influence on the formation of one of the most ubiquitous parts of audio technology. I thought it was the adult film industry that influenced this.&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev #sounds #programming #books&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/680/712/112/226/305/original/29f2bddfd0b68966.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-12-07T22:46:59Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsd2mzlvw3p0t7j7dz2vfgd578zg5kgl42qvhkeqa8vjlaq92czt4szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyn75zw6</id>
    
      <title type="html">Meet the Gnome of Light. He lights up the room a little, like a ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsd2mzlvw3p0t7j7dz2vfgd578zg5kgl42qvhkeqa8vjlaq92czt4szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyn75zw6" />
    <content type="html">
      Meet the Gnome of Light. He lights up the room a little, like a beacon that shows you where to go. We have a really bad electricity problem, it goes out for more than 6 hours, then comes back on for 3 hours. Evil continues to destroy our infrastructure&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/680/276/753/971/410/original/53b51751d70184af.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/680/276/977/666/997/original/79c5f0918fc8fa2b.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/680/277/176/644/518/original/cba575f0249dc1fe.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-12-07T20:55:51Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqstzqgl9t8glauahuycg24taz038sqvwtlukj6w8twjgfxsedtw49szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyyxylrq</id>
    
      <title type="html">I met The Ghoul (Cooper Howard) near Sunnytop Station, he shot ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqstzqgl9t8glauahuycg24taz038sqvwtlukj6w8twjgfxsedtw49szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyyxylrq" />
    <content type="html">
      I met The Ghoul (Cooper Howard) near Sunnytop Station, he shot someone and says it&amp;#39;s his loot. Fallout 76 update is incredible. I try to visit this game for at least 10 minutes while there was electricity and I get emotions for the whole day &lt;br/&gt;&lt;br/&gt;#fallout76 #fallout #games #videogames&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/674/222/025/885/918/original/c805c3c066027b23.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/674/222/288/912/380/original/6d022e9c33d157e4.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/674/222/619/398/374/original/00bb0551d11bdc6e.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/674/222/861/672/642/original/a174970ccec0bf03.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-12-06T19:16:11Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsq3jydlw3yzk2lkuhy8emdrxzezcx9s7pf3gz3rqkylzynmycqu4qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnya0rr8y</id>
    
      <title type="html">In honor of Screenshot Saturday, I&amp;#39;m going to show you this. ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsq3jydlw3yzk2lkuhy8emdrxzezcx9s7pf3gz3rqkylzynmycqu4qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnya0rr8y" />
    <content type="html">
      In honor of Screenshot Saturday, I&amp;#39;m going to show you this. I did this last year, I can&amp;#39;t believe it&amp;#39;s been a year already. I&amp;#39;ve been with Unreal Engine for over a year now &lt;br/&gt;&lt;br/&gt;#screenshotsaturday #gamedev #UnrealEngine #UE5 #indiedev #gaming #videogames #games #gamesagGames&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/673/393/201/876/874/original/9f5d500d9e291839.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-12-06T15:45:31Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs0406km2vx06qn2m0qkag5x7nx5njfu2zegu2zxnxtwm473lz25wqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnydgy49w</id>
    
      <title type="html">The beginning of the night in Ukraine. Air alert, missiles and ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs0406km2vx06qn2m0qkag5x7nx5njfu2zegu2zxnxtwm473lz25wqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnydgy49w" />
    <content type="html">
      The beginning of the night in Ukraine. Air alert, missiles and many drones. Liberalism that has taken over civilized countries has made them impotent. Blah-blah-blah for years. Dictators kill, lie and continue their existence. International law does not exist. In reality, there is only business&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/669/455/770/071/575/original/6cac3d83f172b914.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-12-05T23:03:53Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsw2knvxkyadxfcz2sg9y5evswqsq2q7qnclp0udd2w805kgp8ansgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyz42k6m</id>
    
      <title type="html">I created another 🔊 MetaSound Patch in Unreal Engine that ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsw2knvxkyadxfcz2sg9y5evswqsq2q7qnclp0udd2w805kgp8ansgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyz42k6m" />
    <content type="html">
      I created another 🔊 MetaSound Patch in Unreal Engine that generates various synthetic sounds. This is really fun to do, it&amp;#39;s experiments with a wave where you add different stimuli to see what it draws. I feel like a sound creator. I hope this isn&amp;#39;t a false feeling&lt;br/&gt;&lt;br/&gt;#UnrealEngine #gamedev #indiedev #UE5 #sounds #sounddesign&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/661/844/127/845/862/original/7d1f1eeecb6aac2c.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-12-04T14:48:44Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsrpf86xjcj52ahx2d0rwgxutxza4kc463g9vanggqne39gt67jjdczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyh4ejfh</id>
    
      <title type="html">I worked with MetaSound in Unreal Engine all night. I tried to ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsrpf86xjcj52ahx2d0rwgxutxza4kc463g9vanggqne39gt67jjdczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyh4ejfh" />
    <content type="html">
      I worked with MetaSound in Unreal Engine all night. I tried to create various patches or, in other words, nodes to create effects by changing the input parameters. I won&amp;#39;t show the code, it&amp;#39;s a secret for now, but listen to how one node sounds in variations 🔊&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev #UnrealEngine #UE5 #sounddesign #sounds&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/655/522/489/267/284/original/fd377d25675cdcfa.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-12-03T12:00:50Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsthjh06lxre3lprl293sy42vnm5yxvq853zukzkxkyhdsdjgejv9czyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnye8czql</id>
    
      <title type="html">After the book &amp;#34;Emergence in Games&amp;#34; by Penny Sweetser ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsthjh06lxre3lprl293sy42vnm5yxvq853zukzkxkyhdsdjgejv9czyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnye8czql" />
    <content type="html">
      After the book &amp;#34;Emergence in Games&amp;#34; by Penny Sweetser (2007), I decided to read &amp;#34;Serious Games: Games that Educate, Train and Inform&amp;#34; by David Michael and Sande Chen (2006). I think I should read this. I saw it there and was interested in reading it. So let&amp;#39;s go #gamedev #books&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/645/411/290/608/559/original/934727650f46858d.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-12-01T17:09:00Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsp22a485e3hgdpqerx27n5ufeg38mqpmzdtfgll6zz3u4x3enzm4szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny3pcvq6</id>
    
      <title type="html">10&#43; years ago, on my first game project, I was looking for ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsp22a485e3hgdpqerx27n5ufeg38mqpmzdtfgll6zz3u4x3enzm4szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny3pcvq6" />
    <content type="html">
      10&#43; years ago, on my first game project, I was looking for artists. Back then, there was no AI like today, so the situation was different for everyone. The task of the first stage of the interview was simple, to draw an abandoned gas station in sci-fi settings. I still have 74 pictures and I understand that most of these works were done by beginners, or they just had their own style and had never worked with games.&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/644/800/434/995/065/original/f53f6d864c4a6640.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-12-01T14:33:52Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs2uwxchhskh92ydvlr5x6w46rg3236q8lqddnd5lh46e2a0gaqznczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnycaa0tw</id>
    
      <title type="html">My wife bought clock with nature sounds, there are many light ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs2uwxchhskh92ydvlr5x6w46rg3236q8lqddnd5lh46e2a0gaqznczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnycaa0tw" />
    <content type="html">
      My wife bought clock with nature sounds, there are many light imitation modes so that the child wakes up better in the morning. But it didn&amp;#39;t work, the child continues to sleep. So I use it as a light with FM radio when the electricity goes out, I connect it to a power bank&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/639/176/484/083/454/original/939cedc253cf8e7d.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-11-30T14:43:25Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqstnlytwynhkrc4hlahga292x85nn2sujsmr5lufg0desd4g4dja7szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyrepv9c</id>
    
      <title type="html">On this day, November 30, 1939, the USSR attacked Finland. An ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqstnlytwynhkrc4hlahga292x85nn2sujsmr5lufg0desd4g4dja7szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyrepv9c" />
    <content type="html">
      On this day, November 30, 1939, the USSR attacked Finland. An aggressor country with imperial ambitions will never stop as long as it exists. Everything that happens has already happened. Scenarios change a little, but attitudes towards human life do not&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://en.wikipedia.org/wiki/Winter_War&#34;&gt;https://en.wikipedia.org/wiki/Winter_War&lt;/a&gt;
    </content>
    <updated>2025-11-30T13:18:52Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsrhstz75s4sgaz0ld53y9kmuzq9weh2zluv4m347yp7kv6ms2z2pczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnysphu95</id>
    
      <title type="html">My first #gamedev project as a game designer was in 2014, I wrote ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsrhstz75s4sgaz0ld53y9kmuzq9weh2zluv4m347yp7kv6ms2z2pczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnysphu95" />
    <content type="html">
      My first #gamedev project as a game designer was in 2014, I wrote the story in 2013 and tried to make something a year later, but it was frozen forever. This time I will show you a joker scientist (Fox Mulder) who works in isolation on signals in a remote part of the Moon base for a long time.&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/633/213/137/592/439/original/51dc3819f7a21dad.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/633/213/393/422/864/original/cbe9500938adb84e.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/633/213/629/470/832/original/276a607ea86a1f04.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/633/213/939/607/522/original/68a6baeaaef73e8a.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-11-29T13:27:13Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsgff972cu7f8lwc0lzlgfvhdkdnahasprwdv9q7yraj6qc6epwjsszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyy69htc</id>
    
      <title type="html">While reading the book &amp;#34;Emergence in Games&amp;#34;, I learned ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsgff972cu7f8lwc0lzlgfvhdkdnahasprwdv9q7yraj6qc6epwjsszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyy69htc" />
    <content type="html">
      While reading the book &amp;#34;Emergence in Games&amp;#34;, I learned something that probably everyone knows. Counter-Strike was initially released as a mod for Half-Life that was designed by Minh Le and Jess Cliffe before the rights to the mod&amp;#39;s intellectual property were acquired by Valve&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/616/146/294/546/496/original/7730108b31113e51.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-11-26T13:06:33Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsrkjr39hgw0ffxmehl6ekv2a3sc3zy04d8a3ar8yv27jnlvajd8pczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyye6x6u</id>
    
      <title type="html">I finally read this book &amp;#34;Emergence in Games&amp;#34;. I stumbled ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsrkjr39hgw0ffxmehl6ekv2a3sc3zy04d8a3ar8yv27jnlvajd8pczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyye6x6u" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqstxwx9aqr9t7s4dpf3t5knleugt8fxxtf8n6u33kcn9kq7wjz73ygzlppdz&#39;&gt;nevent1q…ppdz&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I finally read this book &amp;#34;Emergence in Games&amp;#34;. I stumbled a lot because my brain started to imagine the material I read. The information triggered me for ideas, creating parallel thought processes. I haven&amp;#39;t felt this way in a long time, so many triggers #gamedev&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/610/771/610/198/941/original/2c7d519dfa5ee22f.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-11-25T14:19:53Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs24ad75nn02sg4yf4dgvvyxaxym2r5d5m036zvtls22jqu6ejgdrgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny0t4r7e</id>
    
      <title type="html">This is not the first, he is my little genius who taught himself ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs24ad75nn02sg4yf4dgvvyxaxym2r5d5m036zvtls22jqu6ejgdrgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny0t4r7e" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs0y89e9tz6d673vjkqzuldyx8n4qnxtpp2rslmqnj4pm7pm7nq0ussrxgl9&#39;&gt;nevent1q…xgl9&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;This is not the first, he is my little genius who taught himself Scratch, then a little C in the context of Arduino, and then I showed him Blueprints in Unreal Engine and how to make materials (shaders) and he then started to pump himself up. It&amp;#39;s time for Python
    </content>
    <updated>2025-11-25T11:16:10Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqszt8azxerqhufur53t8yurr88ttzn88v6ljpjwkt4yepq27tlmdnqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnys6sypt</id>
    
      <title type="html">Today, my 11 year old son and I started learning Python. We ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqszt8azxerqhufur53t8yurr88ttzn88v6ljpjwkt4yepq27tlmdnqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnys6sypt" />
    <content type="html">
      Today, my 11 year old son and I started learning Python. We decided that when there is no electricity, we should spend at least 1 hour a day reading the book Head First Python. I haven&amp;#39;t laughed so much while studying in a long time, the book is super duper.&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/605/994/418/977/741/original/42e3e34f23c0bf21.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-11-24T18:04:48Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsv74g3mr4t933wdej6ntzv4gjw2rz68emfpfnf67haznemh4j63dgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny004v7x</id>
    
      <title type="html">When there is no electricity, the Moon comes out. I bought this ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsv74g3mr4t933wdej6ntzv4gjw2rz68emfpfnf67haznemh4j63dgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny004v7x" />
    <content type="html">
      When there is no electricity, the Moon comes out. I bought this nightlight about 10&#43; years ago because back then I wanted to try to get into game development and create a game about the Moon. Now it&amp;#39;s happening. This device was hidden in a closet for many years&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/605/231/147/078/202/original/fe1e54fc35b77151.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-11-24T14:50:40Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs8qj30h8fzsjrdfpg3nrrjuux6mzlp8syc9f0y976fdd0uwct0d9qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyqd65wn</id>
    
      <title type="html">A few notes and these are the sounds of wind, water, ocean waves ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs8qj30h8fzsjrdfpg3nrrjuux6mzlp8syc9f0y976fdd0uwct0d9qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyqd65wn" />
    <content type="html">
      A few notes and these are the sounds of wind, water, ocean waves and the howling of the wind in the tunnels... Unreal Engine 5, MetaSound: Envelope &#43; LFO &#43; Noise &#43; Biquad Filter &lt;br/&gt;&lt;br/&gt;#UnrealEngine #UE5 #gamedev #sounddesign #sounds #indiedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/604/612/521/120/564/original/93d4a97cec0aeb2b.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-11-24T12:13:34Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs8cwemaswchxve2yghdjzwn7jwspnjcj5cn5vastqlcgrs87xgrwqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyvh2fta</id>
    
      <title type="html">I&amp;#39;ve been thinking about mystery entity that would add ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs8cwemaswchxve2yghdjzwn7jwspnjcj5cn5vastqlcgrs87xgrwqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyvh2fta" />
    <content type="html">
      I&amp;#39;ve been thinking about mystery entity that would add Emergence to gameplay. I told my 11-year-old son about it. He made something else and suggested it to me as an idea for my Sci-Fi game. These are nanorobots platforms that can have different geometries. Brilliant!&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev #UnrealEngine&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/601/492/145/263/369/original/a64adc8f167aee40.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-11-23T23:00:06Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqspptzu4cuc60eqkjeqcswzp9fvzcw4wxpqpxdsed368dek639ct9gzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnymjnphs</id>
    
      <title type="html">Sleepless in Seattle (1993), Tom Hanks and Meg Ryan. This is one ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqspptzu4cuc60eqkjeqcswzp9fvzcw4wxpqpxdsed368dek639ct9gzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnymjnphs" />
    <content type="html">
      Sleepless in Seattle (1993), Tom Hanks and Meg Ryan. This is one of those movies that brings back a lot of memories. Now I watch this movie as a father and it&amp;#39;s a really great. I got my first computer when I was 18, after that my life started changing towards software programming. Before that, all my free time was dedicated to movies. I watched a lot of movies (3-6 every day), knew hundreds of actors and plots, I even had a paper database. It was the 90s.&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/596/151/850/004/317/original/c7f33f44935e9523.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-11-23T00:21:42Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsfj43vpl99fpu2y4kxwgscvs5p2e8ten9rwgtmqr36ld0sncevu9czyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyly6a0r</id>
    
      <title type="html">I&amp;#39;m working on a Sci-Fi game where the plot is related to ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsfj43vpl99fpu2y4kxwgscvs5p2e8ten9rwgtmqr36ld0sncevu9czyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyly6a0r" />
    <content type="html">
      I&amp;#39;m working on a Sci-Fi game where the plot is related to space and interstellar objects and our solar system. But today, for the first time, I decided to read and watch details about the comet 3I/ATLAS&amp;#39;s. Thank you NASA &lt;a href=&#34;https://science.nasa.gov/solar-system/comets/3i-atlas/&#34;&gt;https://science.nasa.gov/solar-system/comets/3i-atlas/&lt;/a&gt;&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/593/944/193/129/309/original/462e8bd48bca4e76.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-11-22T15:00:16Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs96m8zss6rk6drtekh9alqcagg3jfrxhnzrxara7r35h8q80cp5ggzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyk6nszt</id>
    
      <title type="html">Saturday, don&amp;#39;t blink. It&amp;#39;s raining outside, there&amp;#39;s ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs96m8zss6rk6drtekh9alqcagg3jfrxhnzrxara7r35h8q80cp5ggzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyk6nszt" />
    <content type="html">
      Saturday, don&amp;#39;t blink. It&amp;#39;s raining outside, there&amp;#39;s no electricity inside, I can&amp;#39;t run Unreal Engine, so I keep reading the book: Emergence in Games. Because this book is from 2007, there are a lot of examples from Half-Life &lt;br/&gt;&lt;br/&gt;#screenshotsaturday #gamedev #UnrealEngine #indiedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/593/409/578/475/893/original/dba1b8d52d5cf602.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-11-22T12:44:29Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs8h6ccpg2hurgra06f5x98vez9g0s4qz34yhaa0lhgxf2dva3p2vqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyqhhkaj</id>
    
      <title type="html">Today I am a bit of a game sound designer. Before using one of ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs8h6ccpg2hurgra06f5x98vez9g0s4qz34yhaa0lhgxf2dva3p2vqzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyqhhkaj" />
    <content type="html">
      Today I am a bit of a game sound designer. Before using one of the DAWs, I decided to record audio from the Surge XT by Audacity. I need what this incredible virtual synthesizer generates. Unfortunately, there is no record button in it, or I&amp;#39;m stupid and haven&amp;#39;t found it.&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev #sounddesign&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/589/957/844/802/190/original/9326464b6d182e41.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-11-21T22:06:49Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsfau5z9wutm67v9kklvq8mdcucq7jnl486qql37678rxd4zte8fwszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyld7zqt</id>
    
      <title type="html">UEFN people, how are you? I want to hear what the #gamedev who ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsfau5z9wutm67v9kklvq8mdcucq7jnl486qql37678rxd4zte8fwszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyld7zqt" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsflldkugxv7nfunqkvupssadfsmqh32wlt365yslsum2kqafcxp7sjet4zu&#39;&gt;nevent1q…t4zu&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;UEFN people, how are you? I want to hear what the #gamedev who work with Unreal Engine and make content for Fortnite have to say? For you, this is a place where you make money for your life. There is news that says that your competition will be increased 10-100-1000 times
    </content>
    <updated>2025-11-19T14:17:43Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsflldkugxv7nfunqkvupssadfsmqh32wlt365yslsum2kqafcxp7szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyt2u5sz</id>
    
      <title type="html">Unity and Epic Games Together... WAT? My first question was a ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsflldkugxv7nfunqkvupssadfsmqh32wlt365yslsum2kqafcxp7szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyt2u5sz" />
    <content type="html">
      Unity and Epic Games Together... WAT? My first question was a joke, does Unity know about this? Then I asked another question, does Epic know about this? Unity needs the metaverse that Epic has, and Epic needs the mobility and number of games that Unity has. Or what?&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/576/733/701/745/450/original/59a19352bb7d6d5e.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-11-19T14:03:31Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsfcdu3ewc0dqslsfl9vhxuygxw3amyveh25npfzqkxgcslqs46pyczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyjl38ua</id>
    
      <title type="html">I fell in love with this program and this visual language. ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsfcdu3ewc0dqslsfl9vhxuygxw3amyveh25npfzqkxgcslqs46pyczyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyjl38ua" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsxeaxg74af4yxfjqw5tz5uv4w9s8tchssljggtzag9xzehztq7w7q6gx6tk&#39;&gt;nevent1q…x6tk&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I fell in love with this program and this visual language. Everything is very simple and intuitive in Pure Data. I don&amp;#39;t have electricity right now, so Unreal Engine and MetaSound will drain my laptop battery, but this program is perfect and similar &lt;br/&gt;&lt;br/&gt;#gamedev #sounddesign #sounds #indiedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/573/325/650/410/216/original/5fc837e5cea8a147.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-11-18T23:37:03Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqs8t646qvj46z7mapwkyaw4rry6uuy2fjj6z28fpv8n99kedjqg29qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnypf767m</id>
    
      <title type="html">Yes, virtual reality, because that&amp;#39;s what will be a tool in ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqs8t646qvj46z7mapwkyaw4rry6uuy2fjj6z28fpv8n99kedjqg29qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnypf767m" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs9gqtsg2mckg79ce9qp025er2ujhp567k7t58g227rrhzs5yk9x8gxk7ffg&#39;&gt;nevent1q…7ffg&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Yes, virtual reality, because that&amp;#39;s what will be a tool in game development.
    </content>
    <updated>2025-11-18T23:36:20Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsxeaxg74af4yxfjqw5tz5uv4w9s8tchssljggtzag9xzehztq7w7qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyw9gm84</id>
    
      <title type="html">I want to explore the direction of sounds. I&amp;#39;m a programmer ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsxeaxg74af4yxfjqw5tz5uv4w9s8tchssljggtzag9xzehztq7w7qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyw9gm84" />
    <content type="html">
      I want to explore the direction of sounds. I&amp;#39;m a programmer and I really liked MetaSound in Unreal Engine 5. I want to explore Pure Data, it looks like something incredible for me, I regret that I haven&amp;#39;t tried it, because I didn&amp;#39;t think that such a thing existed&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://en.wikipedia.org/wiki/Pure_Data&#34;&gt;https://en.wikipedia.org/wiki/Pure_Data&lt;/a&gt;
    </content>
    <updated>2025-11-18T12:17:56Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqszz6ctmqcl4pv3nnac04knhy0qfs286zkjay37xzjkrvkewsw3rtgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnynuv668</id>
    
      <title type="html">Sunday, I&amp;#39;m trying to some rest, so I&amp;#39;m studying material ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqszz6ctmqcl4pv3nnac04knhy0qfs286zkjay37xzjkrvkewsw3rtgzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnynuv668" />
    <content type="html">
      Sunday, I&amp;#39;m trying to some rest, so I&amp;#39;m studying material that I put off for a long time, something interesting about Unreal Engine Niagara. Particles in Grid and Sample Texture. Easy peasy lemon squeezy &lt;br/&gt;&lt;br/&gt;#UnrealEngine #UE5 #gamedev #uetips #indiedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/561/388/415/602/690/original/1d8badf9979e08dc.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-11-16T21:00:57Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsvexklzuntxclkq8yhm43937n55k4m2lfz99u6r0jdl4c5e4d5w2qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyhg8xmm</id>
    
      <title type="html">Now my 11 year old son has his own work laptop that allows him to ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsvexklzuntxclkq8yhm43937n55k4m2lfz99u6r0jdl4c5e4d5w2qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyhg8xmm" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsdqfefpmtapqnw4lqr5jv0g2uvywydd08s2upetg5fq0e6huplm2s65rmyx&#39;&gt;nevent1q…rmyx&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Now my 11 year old son has his own work laptop that allows him to work with Unreal Engine. He immediately started experimenting and created a material that displays a timer from 00 to 99. That&amp;#39;s my boy! UE5 works very cool in this configuration, I&amp;#39;m even surprised&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/559/490/689/350/536/original/a4a2856e1c7feac1.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-11-16T12:58:27Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsdqfefpmtapqnw4lqr5jv0g2uvywydd08s2upetg5fq0e6huplm2szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyr067zr</id>
    
      <title type="html">My wife and I chose and ordered a laptop for our son. A gift for ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsdqfefpmtapqnw4lqr5jv0g2uvywydd08s2upetg5fq0e6huplm2szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyr067zr" />
    <content type="html">
      My wife and I chose and ordered a laptop for our son. A gift for the new year and his birthday, but early. Inexpensive, ASUS TUF Gaming F16, GeForce RTX 3050, Intel Core 5 210H... Finally he will be able to work with Unreal Engine without kicking me out of my PC. I only trust Asus... 20 hours later&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/554/324/103/894/831/original/8f56913d1213a978.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/554/324/445/354/870/original/40d2cc7817d1b5bc.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/554/324/856/046/287/original/8389caf17269c4ca.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/554/325/133/980/330/original/9ed920080f03a92b.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-11-15T15:05:26Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsqt99xaqntv6pcyayz0ps0rdaz85y9wze4gwmnzsy5ke49kgu4v0czyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny34v5z3</id>
    
      <title type="html">Today my wife and I chose and ordered a laptop for our son. A ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsqt99xaqntv6pcyayz0ps0rdaz85y9wze4gwmnzsy5ke49kgu4v0czyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlny34v5z3" />
    <content type="html">
      Today my wife and I chose and ordered a laptop for our son. A gift for the new year and his birthday, but early. Inexpensive, ASUS TUF Gaming F16, GeForce RTX 3050, Intel Core 5 210H... Finally he will be able to work with Unreal Engine without kicking me out of my PC. I only trust Asus
    </content>
    <updated>2025-11-14T13:57:32Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsqrfuuhfe7zuqgzres0xekhp3a00gsscc86ndldc30wdj8um7kyuszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyyr5l5t</id>
    
      <title type="html">Tea for two and two for tea, just me for you and you for me... ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsqrfuuhfe7zuqgzres0xekhp3a00gsscc86ndldc30wdj8um7kyuszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyyr5l5t" />
    <content type="html">
      Tea for two and two for tea, just me for you and you for me... When I have a new tea, I always sing this song and remember the old movie La Grande Vadrouille with Louis De Funes, Bourvil, Terry-Thomas... Sometimes we need to tease ourselves with different flavors and water&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/542/701/617/466/882/original/89d82ae467d423c1.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-11-13T13:48:36Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqswsqt65h9q0vzmhlh8hg9twpj453vewkkvgc4fc40604d4n9r7ntszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyyyjnaw</id>
    
      <title type="html">Fringe - one of my favorite series, so I want to add amber to the ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqswsqt65h9q0vzmhlh8hg9twpj453vewkkvgc4fc40604d4n9r7ntszyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyyyjnaw" />
    <content type="html">
      Fringe - one of my favorite series, so I want to add amber to the game. A gas that crystallizes. If there&amp;#39;s a hole in the wall and there&amp;#39;s no atmosphere behind it, everything will blow away. So this technology has limitations in outer space and Moon&lt;br/&gt;&lt;br/&gt;#gamedev #indiedev #scifi #games #gaming #videogames #gamesagGames&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/542/354/376/009/164/original/96306d00932057c7.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-11-13T12:20:41Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsqnjtwpr35ztt07q93threu25eh0k6cvaehtmune40ddkaat8cvggzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnywkr09k</id>
    
      <title type="html">Steam Frame, finally the VR gaming trend can grow faster! 2 years ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsqnjtwpr35ztt07q93threu25eh0k6cvaehtmune40ddkaat8cvggzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnywkr09k" />
    <content type="html">
      Steam Frame, finally the VR gaming trend can grow faster! 2 years before the Steam Deck came out, I said that Valve would release a portable console, I said it more than once. My game dev colleagues in the office  didn&amp;#39;t believe it and laughed at this prediction. When the Steam Deck came out, I said that the next thing would be VR from Valve. About the Steam Machine, I didn&amp;#39;t believe that they would do it. They were probably waiting for the Xbox to fall down. I want everything :)&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/538/344/048/630/960/original/b244ed497605dccd.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-11-12T19:20:31Z</updated>
  </entry>

  <entry>
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      <title type="html">When I see in the description that those who have a lot of money ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsddh584z6eadnd5jt0e6m9kfklmm3tga4mmpjlvtwl74lesspg57qzyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnylqqrja" />
    <content type="html">
      When I see in the description that those who have a lot of money and are connected to AI talk about video games, advertise these games, my paranoia tells me - you shouldn&amp;#39;t play them or even launch them, because this is neurolinguistic programming of the people they need
    </content>
    <updated>2025-11-12T12:41:44Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsfvgs3kl8t9s0r6t8k9ehk3rxkqvhw40klmhfxl33v6qcrxnrjg6szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyf6fdac</id>
    
      <title type="html">I try to read this book every day, at least 1 chapter. The fact ...</title>
    
    <link rel="alternate" href="https://njump.me/nevent1qqsfvgs3kl8t9s0r6t8k9ehk3rxkqvhw40klmhfxl33v6qcrxnrjg6szyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyf6fdac" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs2yk3xhj4exdsd8wdma0y5f9yqxajnausnc3u4594uwu2ztqtnvvcn3d7pv&#39;&gt;nevent1q…d7pv&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I try to read this book every day, at least 1 chapter. The fact that this book was written a little less than 20 years ago, the information is still relevant today. It is like a foundation for a game designer. I recommend it to all indie game developers&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/536/622/554/177/774/original/365610ed77b5c3b7.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-11-12T12:02:47Z</updated>
  </entry>

  <entry>
    <id>https://njump.me/nevent1qqsvy7erkeqtq42w3rca3z8ywxrn68t3mf6wlp67zekm700k7d20e8czyzqvcs860a4thw4wlr4vpzcgwsews4gk0cs766pyl8p6yx6l3qlnyx4hcms</id>
    
      <title type="html">Sometimes I am asked by #gamedev : if I know anyone who needs now ...</title>
    
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    <content type="html">
      Sometimes I am asked by #gamedev : if I know anyone who needs now a 3D artist, programmer, or sound designer. When I tell them: are you use the &amp;#34;ingamejob&amp;#34;, most of them say that they already use it. But it is a surprise to everyone that this site was created by Ukrainians&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/530/571/980/059/702/original/de30c98e0d2f6209.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-11-11T10:23:55Z</updated>
  </entry>

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