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  <updated>2026-09-09T15:18:41Z</updated>
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  <title>Nostr notes by JayByteResearch</title>
  <author>
    <name>JayByteResearch</name>
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      <title type="html">1. Meshy and Tripo have paywalled their downloads -_- 2. ...</title>
    
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      1. Meshy and Tripo have paywalled their downloads -_-&lt;br/&gt;2. GLM-5.3-Flash has produced pretty decent 3D models with textures, however, it took ~30 minutes to produce a single low-poly model.&lt;br/&gt;&lt;br/&gt;Still searching for &amp;#34;create close to the speed of your fictional writing&amp;#34;.&lt;br/&gt;&lt;br/&gt; &lt;img src=&#34;https://image.nostr.build/7839c805237d757b563bab204de0a826d84c9465b8344a3079a371880d36cdce.png&#34;&gt; &lt;br/&gt;
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    <updated>2026-09-08T13:34:54Z</updated>
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      <title type="html">Before developing the game engine, I tried to find which scene ...</title>
    
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      Before developing the game engine, I tried to find which scene would load with textures without lags on my low-end laptop with Linux, 16GB RAM, old quadrocore processor and no videocard. It turned out that 50k-80k polygons with low-res textures are ok for using in Blender. Higher detailed scenes lagged in Blender.&lt;br/&gt;
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    <updated>2026-09-04T07:15:27Z</updated>
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      <title type="html">This is my sub-profile dedicated for research and analytics. ...</title>
    
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      This is my sub-profile dedicated for research and analytics. Original sub-profile is: &lt;span itemprop=&#34;mentions&#34; itemscope itemtype=&#34;https://schema.org/Person&#34;&gt;&lt;a itemprop=&#34;url&#34; href=&#34;/nprofile1qqswl4x55w9u6qqy6vgrrgtew2n2dgan9ln089fetrz86ce972udzpsgfs62q&#34; class=&#34;bg-lavender dark:prose:text-neutral-50 dark:text-neutral-50 dark:bg-garnet px-1&#34;&gt;&lt;span&gt;JayByte&lt;/span&gt; (&lt;span class=&#34;italic&#34;&gt;nprofile…s62q&lt;/span&gt;)&lt;/a&gt;&lt;/span&gt;
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    <updated>2026-09-01T15:51:33Z</updated>
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