<oembed><type>rich</type><version>1.0</version><title>VitorPamplona wrote</title><author_name>VitorPamplona (npub1gc…fnj5z)</author_name><author_url>https://njump.me/npub1gcxzte5zlkncx26j68ez60fzkvtkm9e0vrwdcvsjakxf9mu9qewqlfnj5z</author_url><provider_name>njump</provider_name><provider_url>https://njump.me</provider_url><html>Ok, Everybody wants Amethyst Purple now. But hold your horses. &#xA;&#xA;I want to first try a release-based donation model that goes straight to the devs/designers/translators who helped in that specific release. It&#39;s similar to what we do today in my release notes where your zap splits go straight to the devs. &#xA;&#xA;The goal of the model is to align the right incentives with the finances: we only get paid when we have something new. If we don&#39;t ship, nobody gets anything. That will keep the wheels turning and avoid the usual product stagnation.  &#xA;&#xA;On top of that, I don&#39;t want to make Amethyst a company. At least not yet. Companies are too centralized and complicated for my current taste. I want to see if we can stay as a humble open-source project while collecting the same amounts a company would but through your direct payments/donations to what would have otherwise been employees.&#xA;&#xA;Basically, an extreme version of value 4 value. &#xA;&#xA;We will see if the idea works. It&#39;s still early and we already collect a good amount per month (~$1700/mo combined). So, it should be possible. Fingers crossed.</html></oembed>