Ivan Molodetskikh on Nostr: A few latency tests before release confirm that niri's still doing good (at least on ...
A few latency tests before release confirm that niri's still doing good (at least on idle; I don't have any repaint scheduling yet but on idle it doesn't matter). The compositors are pretty much within the noise threshold from each other. Except some sway fullscreen bug and Shell losing one frame somewhere.