Why Nostr? What is Njump?
2023-08-10 19:16:05
in reply to

eukara on Nostr: Reading some of the technical details on the source code release page (greatly ...

Reading some of the technical details on the source code release page (greatly appreciated)

The network protocol changes are sensible for this re-release, but don't address any problems inherit to the protocol. So if you're expecting to be able to make any maps with a ton of entities like you're used to in modern NetQuake/QuakeWorld engines, this won't cut it. We still seem to be dumping entity states regardless of need at 10 Hz.
Author Public Key
npub1pnyejvwjgcpcsarvhgjh32l9lu02pxxfr3n2fqfa39ukgkt79t3s38vegv