Event JSON
{
"id": "823605c893bcbd46802b47c107da48b154e477094d5e6b2501d76ea6c3ba88da",
"pubkey": "80cc40fa7f6abbbaaef8eac08b087432e855167e21ed6824f9c3a21b5f883f32",
"created_at": 1724255898,
"kind": 1,
"tags": [
[
"t",
"gamedev"
],
[
"t",
"gameplay"
],
[
"t",
"unrealengine"
],
[
"t",
"gamedesign"
],
[
"imeta",
"url https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/000/833/524/413/962/original/94334861f0655ac5.mp4",
"m video/mp4"
],
[
"proxy",
"https://mastodon.gamedev.place/@maxim/113000834555931001",
"web"
],
[
"proxy",
"https://mastodon.gamedev.place/users/maxim/statuses/113000834555931001",
"activitypub"
],
[
"L",
"pink.momostr"
],
[
"l",
"pink.momostr.activitypub:https://mastodon.gamedev.place/users/maxim/statuses/113000834555931001",
"pink.momostr"
],
[
"-"
]
],
"content": "DaVinci Resolve + Unreal Engine 5 #gamedev prototyping tip. I record a gameplay video, then use a video editor to cut it into pieces and add effects there. It helps to understand without using game engine what exactly I would like to do \n\n#UnrealEngine #gamedesign #gameplay\nhttps://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/000/833/524/413/962/original/94334861f0655ac5.mp4\n",
"sig": "3a144f8f3a5beb5a2e5e0284d18674e9f4bce86d499184c612dc643277619e3ece565bf786ca26d986cd21365e30f584e4d9a1877d686b6ab961fa250ebce978"
}