npub1z9myc59yadhemq6s3mpsugrdzzfqr55c582tedltugukfwhgtn5snhp50f (npub1z9m…p50f) Currently using a stack of:
Windows/MinGW/C/OpenXR+GL
Looks hopeful. SteamVR is still involved, though. It seems to freak out whenever I don't supply enough frame rate.