Why Nostr? What is Njump?
2024-07-03 02:30:35
in reply to

James Endicott on Nostr: After reading some more docs, it looks like people have been bitching about the ...

After reading some more docs, it looks like people have been bitching about the inconsistency between radius and stdeviation since at least 2017 and it's just stuck because it was implemented wrong by browsers so they can't fix it without breaking stuff. But I think I've got it working.

```svg
<filter id="eye_glow" width="10" height="10" x="-5" y="-5">
<feGaussianBlur in="SourceGraphic" result="blur1" stdDeviation="50"/>
<feGaussianBlur in="SourceGraphic" result="blur2" stdDeviation="25"/>
<feGaussianBlur in="SourceGraphic" result="blur3" stdDeviation="12.5 "/>
<feComposite in="SourceGraphic" in2="blur1" result="comp1"/>
<feComposite in="comp1" in2="blur2" result="comp2"/>
<feComposite in="comp2" in2="blur3"/>
</filter>

```

I also fixed the body and visor outlines to preserve hard corners and more complex angles. I'm not thrilled that I broke the outline out into its own shape so I might fix that later. I also probably should simplify paths. But, grand scheme of things, it's irrelevant since I'm not sure anyone else will use it anyway.

Author Public Key
npub178ucqehnyj6q0yf7nycwd84xadvljv6uf8gcmsm48qxrusayq9vqpv3kv0