schmijos on Nostr: Making a guess: The Cycles render engine of Blender only ray-traces the pixels it ...
Making a guess:
The Cycles render engine of Blender only ray-traces the pixels it needs for properly dithered noise distribution. You basically tune a noise, time, cycle budget until you‘re happy with the rendered image.
Or am I completely off and each pixel is ray-traced?
Published at
2024-04-28 16:26:39Event JSON
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"content": "Making a guess:\nThe Cycles render engine of Blender only ray-traces the pixels it needs for properly dithered noise distribution. You basically tune a noise, time, cycle budget until you‘re happy with the rendered image.\nOr am I completely off and each pixel is ray-traced?",
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