KeithMukai on Nostr: Tiny bit of SeedSigner progress this morning. Continuing to work on experimental ...
Tiny bit of
SeedSigner (npub17ty…3mgl) progress this morning.
Continuing to work on experimental support for larger 320x240 screens.
In MOST cases, our Screen classes do an excellent job of dynamically resizing themselves to the wider aspect ratio. A LOT of care and foresight went into the UI code to make this happen. It's awesome to see it working!
But some screens had some lame hard-coded pixel values (my fault).
Standard 240x240:
Naive 320x240, keyboard width still hard-coded 🫤
Improved 320x240:
The possible matches list on the right is sized for the bip39 word that takes up the most space:
Making the UI scale gracefully opens the door to even bigger, higher resolution screens in the coming months. So while these minor spacing improvements might not seem like a big deal, it's all got me really excited!
Just started a BLEEDING edge SeedSigner (npub17ty…3mgl) experiment in Nashville this week.
Testing a custom board by a contributor. BIGGER screen, wider aspect ratio. MUCH EASIER TO READ!!!!
But... jiggle the setup too much and the Pi Zero crashes 🤣 (it's the camera's fault; no enclosure leaves the ribbon cable flapping around).
Stop by the SeedSigner table in the "Maker Space" workshop area of the conf to take a look (it's where all the cool kids will be).
Published at
2024-07-24 16:57:53Event JSON
{
"id": "c89077092b6a24e574bfc938dfb031fb4467847740b4f92b86636187b755ab83",
"pubkey": "5b0e8da6fdfba663038690b37d216d8345a623cc33e111afd0f738ed7792bc54",
"created_at": 1721833073,
"kind": 1,
"tags": [
[
"p",
"f2c96c97f6419a538f84cf3fa72e2194605e1848096e6e5170cce5b76799d400",
"",
"mention"
],
[
"e",
"450828431e073167dc4d2781c8963f8504e040a95ed04ebfb9fbe960ea640e36",
"wss://relay.primal.net",
"mention"
]
],
"content": "Tiny bit of nostr:npub17tyke9lkgxd98ruyeul6wt3pj3s9uxzgp9hxu5tsenjmweue6sqq4y3mgl progress this morning.\n\nContinuing to work on experimental support for larger 320x240 screens.\n\nIn MOST cases, our Screen classes do an excellent job of dynamically resizing themselves to the wider aspect ratio. A LOT of care and foresight went into the UI code to make this happen. It's awesome to see it working!\n\nBut some screens had some lame hard-coded pixel values (my fault).\n\nStandard 240x240:\nhttps://i.nostr.build/8oma2aTpM5hUmG0w.png\n\nNaive 320x240, keyboard width still hard-coded 🫤\nhttps://i.nostr.build/Qyxq4EwxQutTyso1.png\n\nImproved 320x240:\nhttps://i.nostr.build/tsUUTvqpPCmn6o9x.png\n\nThe possible matches list on the right is sized for the bip39 word that takes up the most space:\n\nhttps://i.nostr.build/jNz7UX35daN2Vfjp.png\n\nMaking the UI scale gracefully opens the door to even bigger, higher resolution screens in the coming months. So while these minor spacing improvements might not seem like a big deal, it's all got me really excited!\n\nnostr:note1g5yzssc7quck0hzdy7qu393ls5zwqs9ftmgya0ael05kp6nypcmqzh03uc",
"sig": "ffda27ddffb61ccde6e922ab57e94d786bdeac65fe70b96b33ca5de4e115516f97eb5e49c5ac8ee2ef66374268770eeb78b61fbf3a9caf277e511bd1d5c41786"
}