Gamedev Fedi: I've been thinking about how I need a *real* demo of nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqn5a5s5sdwn2qu7dcu9rqsn0z9m3urjhvuqjyy8v8qp7zypr9gzasyh5qzs (nprofile…5qzs) to put on Steam in order to market the game.
Instead of doing that I putzed around and made a web build instead. (By which I mean a dev build for WASM, not an actual player focused demo yet)
Is this a dead end? Should I just be focusing on a Steam Demo? Ultimately I'm hoping to sell more copies, not have people play it on my website and say "Oh for neat!"
Secret-ish (very rough ) build here: https://veridianexpanse.com/demo.html