Why Nostr? What is Njump?
2023-07-10 17:41:22
in reply to

Felix Urbasik on Nostr: That's what I love about #gamedev. There is usually not much pressure except close to ...

That's what I love about #gamedev. There is usually not much pressure except close to release. And immediately after release, of course. But otherwise you just work on the same thing for 1-2 years, ticking off one milestone after the other.
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npub1rnvqplgvv6n4xeee8v8tjtp3klz884hn99uekf8eaf8evucq5rfqgyxy4p