35 year old unashamed follower of Christianity. Entertains a hobby of video games. Diagnosed with autism, I'm probably a bit weird. Say it loud and without shame: Jesus Christ is Lord!
Public Key
npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Profile Code
nprofile1qqszgn29vj47wdq93tat5f9wpj97fvfdzk9txem42c5lzeck6uegwtqprpmhxue69uhhyetvv9ujumt0d4hhxarj9ecxjmnt7gcvxs
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Published at
2026-10-21T23:45:55Z Event JSON
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Last Notes npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Ardy Lightfoot (originally released in 1994) A simple but competent platformer, defeat enemies with your pogo jump and throwing your small companion at them, dodge attacks with a mirror screen. A bit more story-driven than most other platformers, though there's only one scene with actual text. The rest of the cutscenes take a actions-over-words approach. One of the better games made by Titus, best known as the makers of the infamous Superman game on the N64. https://cdn.masto.host/retrogaidencom/media_attachments/files/117/214/762/806/804/305/original/1bd07582e46af01e.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/214/764/685/500/051/original/9794aa6e8f93c1ff.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/214/765/167/592/064/original/b59f10f31c626c8c.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/214/765/685/251/900/original/745029e72f5e9085.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Inspector Gadget (originally released in 1993) A licensed game for the 80s cartoon, play as the often inept inspector in his fight against Dr. Claw. It has a bit of a learning curve as the game doesn't really explain Gadget's arsenal or how the items are used, but once you understand it you can comfortably beat the game in an hour or so. https://cdn.masto.host/retrogaidencom/media_attachments/files/117/135/851/782/668/433/original/1350b876a048090c.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/135/873/566/170/112/original/24cc8e3adcd07341.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/135/874/145/628/408/original/5e0a2ec9d242028c.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/135/874/688/799/086/original/720f8da997bc54af.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest The Quest of Ki (originally released in 1988) Released exclusively in Japan, The Quest of Ki is a puzzle-platformer where you must use the ability to fly to navigate around enemies (you cannot defeat enemies in this game). Fly carefully, as you'll be briefly stunned if you bonk your head on a ceiling. The game is a prequel to Tower of Druaga, showing how Ki gets captured by the villain, leading to the hero Gil rescuing her in the narrative sequel. https://cdn.masto.host/retrogaidencom/media_attachments/files/117/102/446/515/100/937/original/69c662b10b287b43.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/102/447/197/445/709/original/09128404c7d6d367.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/102/447/800/520/154/original/cdb3dff6cae9b6c8.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/102/448/363/647/848/original/6c3066f4bbb022d4.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Fighter's History (originally released in 1993) At a glance, another Street Fighter II clone, but is honestly pretty well balanced with good production values, and birthed a short-lived franchise. Famously, this game provoked a lawsuit, as Capcom felt it had strong enough similarities to Street Fighter II to be called a ripoff. But the lawsuit failed as the alleged infringing elements Capcom cited were declared by the court to be generic for the genre. https://cdn.masto.host/retrogaidencom/media_attachments/files/117/061/870/156/328/066/original/2b93ea2ceeac0e36.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/061/870/791/570/529/original/c8c8a9960cab7d68.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/061/871/344/778/766/original/6e1ada00e1fbdd04.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/061/872/003/901/805/original/b6d58f3e95c34f4f.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Some content creators are nice enough to offer timestamps for people who are disinterested in the sponsor or their own life story or whatnot. And then you have the ones that interrupt their speech for a skit of them fighting their evil doppelganger... npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Dragon View (originally released in 1994) A sequel to Drakkhen, and was even called Super Drakkhen in Japan, despite its gameplay having no similarities to Drakkhen. Traverse towns and dungeons with a gameplay model that pulls from beat 'em up logic, and go between towns and dungeons from a first person perspective that might vaguely remind you of games like King's Field. https://cdn.masto.host/retrogaidencom/media_attachments/files/117/022/078/793/625/823/original/6bc52f71a6812da2.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/022/079/482/345/388/original/e1f3f13d1a386867.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/022/080/213/832/734/original/5628bf3ac6c7e00e.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/022/080/840/674/948/original/b9583ac571125773.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Saint Sword (originally released in 1991) Change your shape into a merman, centaur, or angel as you traverse through multiple levels as you hunt down that one enemy that has the key to let you escape the level. Graphics are competent, though nothing amazing for the standards of the Genesis at the time. https://cdn.masto.host/retrogaidencom/media_attachments/files/117/000/054/842/817/707/original/47666e71a6fb7083.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/000/055/621/525/680/original/3d11840fe8f596bf.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/000/056/163/758/300/original/0a9f5e47854839fb.png https://cdn.masto.host/retrogaidencom/media_attachments/files/117/000/056/731/359/898/original/c512335502b52506.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Touch... grass? Y-you mean those green blade-like protrusions that stick ominously up from every man's front yard? The ones that are below that big horrifying blue mass up in the sky!? To heck with that! Stay indoors and stream for 15 hours a day!!! npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Gaia Crusaders (originally released in 1999) At first glance it's a fairly standard beat 'em up. It's primary distinction is you have a variety of different super attacks depending on which elemental globe item you've picked up. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/931/771/498/918/216/original/50f556e192e4abc6.png https://cdn.masto.host/retrogaidencom/media_attachments/files/116/931/772/052/198/376/original/391c6c77072e40fe.png https://cdn.masto.host/retrogaidencom/media_attachments/files/116/931/772/682/098/409/original/5c6e1f2661058f9b.png https://cdn.masto.host/retrogaidencom/media_attachments/files/116/931/773/239/996/809/original/8c340ac78380ca4f.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Dragon Buster (originally released in 1984) Travese a world map and select your destination as you slowly make your way to the dragon's mountain in the distance. Enemies are largely spawned in randomly, and have a classic Arcade cheapness to them. Stand out fact about this game is it's the first game ever to feature a double jump. Though the timing is a bit finicky. Also has an NES port. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/903/367/497/117/713/original/998f1b6bae84c3df.png https://cdn.masto.host/retrogaidencom/media_attachments/files/116/903/368/019/154/031/original/d0e83861345a2cac.png https://cdn.masto.host/retrogaidencom/media_attachments/files/116/903/368/708/282/330/original/a26b670411b506c3.png https://cdn.masto.host/retrogaidencom/media_attachments/files/116/903/369/564/499/218/original/7a2934ee77f94d8b.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Dragon Fighter (originally released in 1991) At first glance a fairly typical action platformer game, but with one notable gimmick. Every enemy you kill with your sword charges a meter below your health bar. Once filled, you can transform into a dragon. When you're in dragon form, the game shifts to feeling more like a shmup title. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/874/943/461/210/884/original/df0a0bcb8c94dac7.png https://cdn.masto.host/retrogaidencom/media_attachments/files/116/874/944/081/042/446/original/c8b01c6712fbb249.png https://cdn.masto.host/retrogaidencom/media_attachments/files/116/874/944/706/746/924/original/60304fe65b8c3efd.png https://cdn.masto.host/retrogaidencom/media_attachments/files/116/874/945/236/066/499/original/ffa363f4d1eed0e9.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Rockin' Kats (originally released in 1991) A platformer game where you play as a cat armed with an extendable boxing glove contraption, which can be used in ways very reminiscent of the whip from Castlevania games. You may think this is a licensed game, but no, there was no cartoon this game was a tie-in to or promotion for. Called 'NY Nyankies' in Japan. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/859/200/140/086/683/original/3a51344de63c8257.png https://cdn.masto.host/retrogaidencom/media_attachments/files/116/859/200/766/818/867/original/f3d27f8fffb93e28.png https://cdn.masto.host/retrogaidencom/media_attachments/files/116/859/201/507/614/366/original/616d827131b385d3.png https://cdn.masto.host/retrogaidencom/media_attachments/files/116/859/202/128/300/652/original/51d5a2220416c690.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest I met some great people on Gab, but it's also a place I'm content to put behind me. Torba was a bit of a nonsensical trend chaser, and was a bit too defiant to criticism. (I remember his response to the outrage about 'pay membership to post images'.) The userbase also took themselves a bit too seriously, I still remember just making a fun gaming post and got comments raging at me for not fighting for a political cause 24/7. npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Vice: Project Doom (originally released in 1991) A game separated between three gameplay styles, top-down car riding shooter levels, very Ninja Gaiden inspired sidescrolling action platforming levels, and shooting gallery stages (but no NES Zapper support). Also like Ninja Gaiden, there's an exceptional amount of story and cutscenes for a NES game. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/829/591/417/321/724/original/efac7d3146c3989d.png https://cdn.masto.host/retrogaidencom/media_attachments/files/116/829/592/293/212/032/original/2e83768b1c9b4c99.png https://cdn.masto.host/retrogaidencom/media_attachments/files/116/829/592/872/342/499/original/311e0ed583c444ba.png https://cdn.masto.host/retrogaidencom/media_attachments/files/116/829/593/410/927/813/original/931df81340c92f8d.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest I'll try to watch if I can, but Odysee is being really stupid on my end right now. (Videos aren't loading on desktop or phone, and it's trying to say I can't comment if I haven't created a channel, which I have.) npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Best of Best (originally released in 1994) The game can be best described as what you’d see in the background of a TV show because they couldn’t get the rights to have Street Fighter or Tekken in the background. This is not a good game, but it serves as an excellent example of how bad the Street Fighter II clones could get. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/693/845/358/696/324/original/d848a8d6cf503e20.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/693/845/782/279/817/original/c5db2c1af3380745.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/693/846/237/527/010/original/095812ec6e4126e8.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/693/846/618/209/906/original/abcda06702efa675.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Road Runner’s Death Valley Rally (originally released in 1992) Based on the famous Looney Tunes cartoons, play as the Road Runner and evade Wile E. Coyote’s attempts to capture you. Very good visuals that capture the spirit of the cartoon. Unfortunately, the gameplay is less impressive. It’s like they wanted to make their own Sonic game, made levels that required speed, but then have enemy placements and level design that punish trying to go fast. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/291/686/866/469/781/original/63a845cc42b89eaf.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/291/687/287/508/237/original/2c556468fd6607c4.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/291/687/722/131/347/original/a3b0c0c5c8b88ac0.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/291/688/175/845/435/original/c2b8b06b2c4a0a95.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest On the 30th anniversary of SMRPG, let’s take a look at a small sprite detail and compare it to the remake. Originally, Dodo’s helmet falls over his eyes during his peck animation, explaining why he doesn’t see Mario move during this mini-game. Either the remake developers didn’t notice this detail or had trouble making the helmet cover his eyes in 3-D, but his vision is unobstructed in this version, making it nonsensical that he doesn’t see Mario move. Retro wins every time. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/201/853/214/146/215/original/4d38051017f06e9a.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/201/853/971/597/084/original/0056015d5737cabd.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Just Breed (originally released in 1992) Released exclusively in Japan and very late in the NES's lifespan, Just Breed is a tactical RPG noted to have cutscene presentation beyond what you would normally expect on the system. You might raise an eyebrow at the game's title. It's a bit of a wonky translation, the meaning is more like 'Heroic Bloodline' or 'Noble Heritage'. It is not a demand to have kids. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/156/196/599/201/424/original/9714b06b3ad9233a.jpg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/156/199/341/271/515/original/aa019dbb06e84ffd.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/156/200/814/636/638/original/f5e3824f87aa686a.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/156/205/313/763/139/original/8d17529e99cdffbe.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Rayman 2: The Great Escape (originally released in 1999) Honestly one of my favorite N64 games. Play as the limbless hero as you smash prison cages, collect Lums, and defeat the evil robo-pirates. Ubisoft may be a meme and punching bag these days for their greed, but back in the day they were a good developer. Even if the amount of times they ported this game is comical. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/138/727/044/859/349/original/b47e082a7f16ec42.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/138/727/556/212/097/original/b2717f891bb5bb76.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/138/728/198/705/433/original/03cf2de34fc23f40.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/138/728/715/442/250/original/bd15c55871371a65.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest B.O.B. (originally released in 1993) A hybrid of a platformer and a run and gun, albeit with an annoying inability to aim diagonally. Guide B.O.B. through a series of time limited levels, employing gadgets like trampolines to navigate the environment. The game leans toward the comical side of things, with B.O.B.’s objective being to find a car to make it to his date on time. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/121/738/693/552/905/original/fa90cabdf821df8e.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/121/739/079/796/384/original/094dbda51213d2aa.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/121/739/572/086/339/original/8a6d07a11a44e101.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/121/739/994/977/755/original/9af4ab7697c56416.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Magical Pop’n (originally released in 1995) Featuring a protagonist who could be visually described as a girl Link, contains six large, explorable levels. Boasts excellent animations and spritework, though also a bit of an easy game, with generous health pickups and unlimited continues. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/110/673/851/066/636/original/bb1b010f75183c9b.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/110/674/368/027/177/original/a5f880ff0b631c96.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/110/725/307/563/961/original/5eeee585424c64a9.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/110/725/816/781/821/original/a71df79ac332f23d.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest https://cdn.masto.host/retrogaidencom/media_attachments/files/116/101/323/034/216/413/original/1e6d6e8bb1b45e06.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Tin Star (originally released in 1994) A SNES game where you play as a robotic sheriff in a town in the Wild West and work to foil the plans of the Bad Oil Gang. Gameplay is separated into sidescrolling stages, first-person stages, and quick draw boss fights. Can be played with a controller, Super Scope, or SNES Mouse. Has a lot of expression in its sprite animations and a sense of humor reminiscent of cartoons from the time period. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/099/524/019/876/777/original/90e8df2aab48c717.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/099/524/450/356/929/original/53fd9b3dc75d7597.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/099/525/991/577/125/original/25c64ecb2ffea92a.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/099/526/336/300/435/original/90afd62b7f4aaa92.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Terranigma (originally released in 1996) Only released in Japan and Europe, Enix’s USA branch closing its doors denied us an American release back in the day. A well-made action-RPG with very expressive sprites. You’re on a quest to rebuild the world. Watch as human civilization advances from primitive tribes, to medieval, to modern, to futuristic as you progress through the game. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/082/436/723/838/941/original/b868dad4bf0d4de0.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/082/437/284/702/763/original/98887bddd97a1c2b.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/082/439/425/916/151/original/f4b39ed97ae9b7c1.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/082/439/894/025/975/original/a0a0270367ab812a.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Psycho Soldier (originally released in 1987) A sequel to SNK's earlier Athena game, with the protagonist, Athena Asamiya, being the modern mortal reincarnation of that game's protagonist. Major stand out thing is the game's Psycho Soldier song, the first full lyrical song in a video game, performed by Kaori Shimizu. Obviously, since it was 1987, the song is very compressed by modern standards, but still a historical landmark for games. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/065/448/743/257/285/original/a2c814abbb3e4277.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/065/449/485/597/603/original/4c6203f49e2bcb22.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/065/450/250/519/484/original/f5d86d737424512f.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/065/451/034/450/473/original/5cefae3c3c0a2c3c.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Dr. Jekyll and Mr. Hyde (originally released in 1988) Very loosely based on the 1886 novel by Robert Louis Stevenson, play as Dr. Jekyll and advance to the church to get married. If your stress meter fills, you turn into Mr. Hyde and play through a mirrored, ruined version of the same stage. If Mr. Hyde reaches the same point in the stage Dr. Jekyll is at, evil prevails and it’s game over. Spoiler: the original novel never had demons overrun London and only Mr. Hyde can stand up to them. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/048/504/897/562/854/original/5aa91fb152791e33.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/048/505/514/437/085/original/06212202814c7eec.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/048/506/382/061/417/original/1221f1ceae0a350a.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/048/507/134/942/258/original/4e909d2dba49c6cd.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Bomberman (originally released in 1983) The start of Hudson Soft's Bomberman franchise, released a few years before the NES game, which many think of as the actual start of the franchise. You may be a bit shocked at Bomberman's design in this game, resembling an old man in a hat. Shinichi Nakamoto, who made the NES game, disliked this character design and repurposed the enemy sprites of Hudson Soft's earlier game, Lode Runner, to create the new iconic Bomberman design. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/037/176/023/157/534/original/60a1809d4d6503cb.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/037/176/820/230/395/original/ea6cf1a785ce37fe.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/037/177/611/042/411/original/9f725db3d5b79625.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/037/178/789/914/565/original/93e7045c1a459336.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Mamono Hunter Youko: Dai 7 no Keishou (originally released in 1991) Released only in Japan, this is a tie-in game for the Devil Hunter Yohko anime series. A darker in tone magical girl series, starring a girl who learns she's the heir of a long line of demon hunters. A fairly standard sidescrolling platformer. You have a sword, but this game does not reward close range combat. Hold down the attack button to create a barrier that blocks projectiles and can be launched as an attack. https://cdn.masto.host/retrogaidencom/media_attachments/files/116/031/575/078/384/622/original/d596c6ec5e844c2d.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/031/576/023/463/867/original/e95779548de207b4.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/031/576/836/101/790/original/e50fe295a2bbe538.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/116/031/577/623/630/591/original/b2b7eb9b5bb155cf.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest It's definitely a brutal one, with the enemy placements semi-randomized, bosses just zipping in from the other side of the screen (a problem made worse as you collect speed upgrades), you can locked out of the ending if you don't have enough magic, etc. But the biggest issue are those stupid purple blob things that spawn endlessly. Pretty much every late game platforming segment has them. Play this game with save states or a rewind feature if you're going to play at all. npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest The Wing of Madoola is another Sunsoft game I really like the ost of. I've already made a standalone post about the game some months back, but the ost deserves praise as well. Here's my favorite track from the game. It's like the NES equivalent of a 'The hero returns and starts tearing through the villains who thought they had won' kind of tune. https://www.youtube.com/watch?v=z0wonkXAU0w npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest The game can be comfortably beaten in an hour to two hours, so it'll be a good fit for your streams. npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Skyblazer (originally released in 1994) A hidden SNES gem boasting excellent spritework, Mode 7 effects, and balanced difficulty. Very reminiscent of Hook, one of the SNES’s better licensed games. The game is very inspired by Hinduism, but in accordance with Nintendo’s then policy of avoiding religion, most characters and locations were renamed and gave the game a more generic fantasy theme. The name ‘Ashura’ was the only Hindu name that was retained in the English script. https://cdn.masto.host/retrogaidencom/media_attachments/files/115/985/957/716/947/945/original/200de3f74ddab0f9.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/985/958/786/303/246/original/2e55498208284f4d.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/985/959/532/053/215/original/4ccd12a0110cfa1a.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/985/960/108/230/090/original/5d64a334041c33f5.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Little Ninja Brothers (originally released in 1990) A curious RPG title. You traverse an overworld as usual, but the random battles are done in an enclosed space you can freely move in, yet boss battles are done in a more traditional RPG battle format. Known as Super Chinese 2 in Japan. It was renamed, and the designs of the protagonists altered, to capitalize on the ninja craze sweeping the west at the time. https://cdn.masto.host/retrogaidencom/media_attachments/files/115/957/900/349/262/991/original/ab80ef84641dcb7b.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/957/900/881/707/418/original/108095469276c7c5.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/957/901/381/097/954/original/782abf5a2a8ff6b7.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/957/901/930/740/077/original/95e01cefff49ab77.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest From what I've seen, AI isn't profitable, really, and investors are getting frustrated by the lack of profit. But it seems money is getting poured in because they assume a demand will be there eventually. The only real use I've found with AI is guiding you to sources of information, but AI should never itself be your source. npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Totally Rad (originally released in 1991) A Mega Man-like game where you advance through five levels, using magic spells and transforming to advance. As you might expect from the name, expect to see lots of surfer slang like 'gnarly' and 'bogus'. Boasts some impressive sprites. The main character's running cycle is 6 frames, and bosses have genuinely incredible spritework for their time. The game also gave the protagonist and his girlfriend Totally Rad redesigns for the western release. https://cdn.masto.host/retrogaidencom/media_attachments/files/115/918/099/331/440/895/original/33d1c4e677e6e8de.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/918/100/346/140/012/original/1ec5a7855a2b8f24.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/918/101/240/144/569/original/dd1c822c2667d881.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/918/102/101/742/774/original/41a0c82f6275d0c0.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Tuff E Nuff (originally released in 1993) Also known as Dead Dance in Japan. Select one of four champions and fight your way through Jade's Tower, facing many unplayable AI only characters, until squaring off against the tyrant himself. Has some nifty features, like replaying the last few seconds of a fight, but at the end of the day it was one of the many Street Fighter II clones that everyone was rushing out to make back then. Though I'd argue one of the more interesting of the many clones. https://cdn.masto.host/retrogaidencom/media_attachments/files/115/884/348/829/623/021/original/31a2e075ca253288.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/884/349/820/660/552/original/dac5e660ccace50e.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/884/350/996/535/563/original/31cef1a25625ccf4.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/884/352/379/082/981/original/87a8d7a16d000d4b.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Those familiar with Final Fantasy 1 would know that it's enemy roster was pulled almost entirely from Dungeons and Dragons. Most of DnD's enemy bestiary is public domain, but one enemy they put in FF1 actually was legally protected, the Beholder. While the design was kept intact for the original Japanese release, for copyright concerns it was redesigned and renamed elsewhere. Later ports and remakes of FF1 exclusively went with the redesign. Which was later further renamed to 'Evil Eye'. https://cdn.masto.host/retrogaidencom/media_attachments/files/115/867/228/854/297/005/original/d5ca07b4ad25e710.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Galerians (originally released in 2000) An obscure PS1 survival-horror game where you play as the psychic boy Rion, who wakes up in a lab and is driven to find a girl named Lilia, a strange girl who asks for his help in his dreams. Those familiar with the original Resident Evil titles will be right at home with tank controls and fixed camera angles. https://cdn.masto.host/retrogaidencom/media_attachments/files/115/838/686/269/668/189/original/5e07afd0de692c54.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/838/687/023/947/267/original/d56e51d5e81b11db.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/838/687/490/991/669/original/e96c63f8a5165851.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/838/687/975/019/347/original/e7a958b7dcba1e7c.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest I admit I miss them as well, but do what comes important first. The streams can wait. npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Lode Runner (originally released in 1984, or 1987 in America) A puzzle game where you avoid enemies and find all treasures in a level to unlock the ladder to the next stage. Has 50 levels in total. Once stage 50 is beaten, the game loops back to stage 1. You might notice that the enemies look very similar to Bomberman. The game was developed by Hudson Soft, and when they made Bomberman for the NES a year later in 1985, they would retool the enemy sprite from this game to be Bomberman’s sprite. https://cdn.masto.host/retrogaidencom/media_attachments/files/115/798/899/042/718/208/original/67edafd5e6b3fea4.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/798/899/600/401/091/original/83c748d385628cb8.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/798/900/084/885/724/original/9ac502b55100cb43.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/798/900/636/716/400/original/a3ada5b6d3c8a42e.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Merry Christmas, Retro Gaiden! May your weather be cold, your house warm, and your family harmonious on this sacred day! Enjoy some snow and ice levels in a good retro game when you have the time. https://cdn.masto.host/retrogaidencom/media_attachments/files/115/782/377/103/471/099/original/2743aee08f494a82.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Chiller (originally released in 1986) A light-gun arcade shooter known for very gory imagery, years before the more famous Mortal Kombat was a thing. Nothing in the game tries to attack you, instead you’re wrestling with a time limit. Was a commercial failure as many arcades back then wouldn’t have the game for fear of parental backlash. It stands as an interesting piece of gaming history as one of the earliest gory games. https://cdn.masto.host/retrogaidencom/media_attachments/files/115/725/099/485/739/222/original/f5e9ad24b36f6b42.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/725/100/098/020/429/original/b8c5758708d4f727.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/725/100/685/298/842/original/04cb539d890569ae.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/725/101/203/804/806/original/e24b5f694e29bde8.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Best to not give that website any attention anymore. Deleted my account some months ago. I reached a point where just being on the website made me feel gross. The days Gab was a pretty competent Twitter alternative feels like a lifetime ago. npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Crystal Caliburn (originally released in 1993) A pinball game for computers with a distinctive medieval theme. This, alongside Space Cadet, was my introduction to pinball games. I still fondly remember the game’s music, and the distinctive glass shattering noise every time you lost a ball. https://cdn.masto.host/retrogaidencom/media_attachments/files/115/702/284/324/436/564/original/f010feda231988d4.jpeg https://cdn.masto.host/retrogaidencom/media_attachments/files/115/702/284/933/112/102/original/9e638a077b3de829.jpeg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest There's long been a stigma against licensed games. That they're rushed, poorly coded games meant to cash in on a current popular property. And most of the time, this stigma is well justified. But sometimes, a licensed game is amazing. Ducktales for the NES is one such example. Everyone, and I mean everyone, loves the moon theme. As the game was made by Capcom, the sound of the track would not be out of place in a Mega Man game. https://www.youtube.com/watch?v=KF32DRg9opA npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Yoshi's Story (originally released in 1998) A sequel to Yoshi's Island, albeit with a number of gameplay differences. Such as the Yoshis not turning into vehicles. And the game isn't an escort mission involving Baby Mario. A generally easy game, albeit also being generous with its insta-death hazards. Only needing to beat 6 stages out of 24, a competent player can beat it in under an hour. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/682/565/777/498/598/original/f36307434e192d5f.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/682/566/546/219/784/original/f2aeed11f069c757.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/682/567/746/173/159/original/5854bf6abfadab59.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/682/568/371/601/987/original/786c3c63d7794ec5.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Splatterhouse (originally released in 1988) Known for a more horrific, gory approach to its aesthetics, while it didn't reach the infamy of Mortal Kombat, it turned more than its share of heads when it released. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/658/918/366/318/016/original/50d41c9cba1f729d.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/658/918/975/602/615/original/9247e6eb71fa8e80.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/658/919/515/627/476/original/f5f683efe9adfa81.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/658/920/061/504/847/original/87cad78e8029e36b.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest 7th Saga (originally released in 1993) An RPG from Enix, before they merged with Square to become Square-Enix. Unlike other RPGs where you either create your own character or are given pre-defined characters, in 7th Saga you select to play as one of seven different apprentices in a quest to find the seven runes. The apprentices you don't select become your rivals, boss battles, and potential party members. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/636/219/756/260/554/original/597b3501b8ff0146.jpg https://cdn.masto.host/retrogaidencom/media_attachments/files/113/636/220/252/275/486/original/145a1d2122afe084.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/636/220/755/658/078/original/e6bea5d940784ff3.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest The Legend of Zelda: A Link to The Past (originally released in 1991) In the fourth Dark World dungeon located in the Village of Outcasts, deep in the dungeon you can find a 'maiden' (actually a man and the dungeon boss in disguise). You're supposed to take him to the boss chamber and expose him to light to reveal his true form. A little known fact is that if you actually take him to the entrance of the dungeon he'll stop you with a line of dialogue. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/590/944/377/259/476/original/e39ff383f0428be3.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/590/946/629/954/686/original/08f33a7bea9e7601.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Donkey Kong Land (originally released in 1995) A Game Boy based on the first Donkey Kong Country. But rather than be just a port, it comes with its own unique stages and gimmicks as you traverse 4 worlds and have a showdown with King K. Rool. However, the game has a number of quirks and annoying oddities that while it's a fun little curiosity, you'll have a much better time with the first Donkey Kong Country on the SNES. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/541/276/359/545/427/original/d8fede47c2daa53b.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/541/277/081/245/977/original/9564f63a6dd1e4c5.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/541/277/597/853/909/original/121a9914c09ab616.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/541/278/132/746/747/original/8a528088b903c3fa.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Seven Kingdoms: Ancient Adversaries (originally released in 1997) My introduction to RTS games. Seven Kingdoms has you take control of one of seven kingdoms (or 10 via an update... makes the game's title a bit of a misnomer, though) to either eliminate all other nations, increase your population, destroy all monster armies, or other goals. Game's a bit complex, but fun once you get over the learning curve. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/519/298/543/938/580/original/7dcbe90e7fb3e221.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/519/298/973/870/353/original/a9f95c1500dadf34.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/519/299/348/628/362/original/1e692e591429811f.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest The King of Dragons (originally released in 1991) A sidescrolling, medieval themed beat 'em up game released for the arcades (and later ported to the SNES with more simplified sprites). Journey as one of five heroes to defeat the reawakened dragon Gildiss and restore peace to the land. The SNES version was actually one of my favorite games on the SNES. Though what you're looking at is screenshots from the arcade version. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/501/820/856/326/877/original/fda1a47573c60b65.jpg https://cdn.masto.host/retrogaidencom/media_attachments/files/113/501/821/232/645/580/original/4ce5340cbc57ff40.jpg https://cdn.masto.host/retrogaidencom/media_attachments/files/113/501/821/582/859/359/original/77d7d0013b2b0065.jpg https://cdn.masto.host/retrogaidencom/media_attachments/files/113/501/821/913/376/221/original/324a13eac596c921.jpg npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest What I thought Fox was telling me to do back in the day. Shut up. I was 6. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/485/244/885/451/361/original/b469261e63494a13.mp4 npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Evolution of the sprites of Final Fantasy I, from the original release in 1987, to it's most recent incarnation, the Pixel Remaster of 2021. And I'd like to go on record to say that I really dislike the Pixel Remaster sprites of 2021. Shoulda just gone the MSX2 route and just take the old sprites and apply the shading that modern, stronger systems allowed. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/467/934/300/450/107/original/43fb713bf919dad6.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Zero Wing (originally released in 1991) Welp. Video game scripts have peaked. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/437/746/326/966/902/original/900960d1ed07d397.mp4 npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Star Fox 64 (originally released in 1997) Aquas stands out as the only stage in the entire game where rather than the Arwing or Landmaster, you pilot the Blue Marine. The stage is also very dark, so you're encouraged to constantly fire torpedos (the Blue Marine's equivalent of bombs, but unlike the Arwing and Landmaster's bombs, the torpedos are in infinite supply) as they light up the area briefly. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/421/779/252/905/595/original/055523657121b4fc.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/421/779/893/169/873/original/7d9731708a58056c.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/421/780/485/949/086/original/175f21ff5fb91af2.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/421/780/943/048/256/original/3694d2532769f434.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Retro game for the night on Halloween was Castlevania Legends. (Orginally released in 1997, or 1998 outside of Japan.) I first learned of this game via the pages of Nintendo Power. It looked really good and appealing to me, so it was shock to learn later on that it's regarded as one of the worst entries in the Castlevania franchise. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/404/985/788/461/621/original/15d818ede60ad9d5.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/404/986/361/581/609/original/53f03eb8a58d0c46.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/404/986/991/241/759/original/9295c0d4e95a26d5.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/404/987/576/655/877/original/fe05616aeadfd5c3.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Fire n' Ice (released in 1993, or 1992 in Japan) A puzzle game where you play as a young, inexperienced wizard named Dana who embarks on a quest to prevent his wintery homeland from being melted by fire-wielding villains. The story is actually a kindly old grandmother telling a story to her grandkids. The puzzles in the game start out easy (the first few levels practically solve themselves), but later stages can get outright diabolical with the solution they want you to use. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/381/527/751/980/912/original/8ac529a63f5a9e47.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/381/528/471/704/445/original/ce91bed4331cdced.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/381/529/070/314/857/original/537413f7093f5a04.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Journey To Silius (originally released in 1990) Starting out as a licensed game (it was originally supposed to tie into the Terminator film franchise until they lost the license), it's a fairly typical run-n-gun from this era. Albeit overly punishing, beating bosses feels like the only health restore in the game. The game's OST is amazing. This track, which plays in the first stage, wouldn't be out of place in a SNES game. https://www.youtube.com/watch?v=2BDAJS_8RSA npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest The Legend of Zelda: A Link to The Past (originally released in 1992, or 1991 in Japan) Come on, man. You couldn't last five minutes? https://cdn.masto.host/retrogaidencom/media_attachments/files/113/347/097/683/620/294/original/43833e085d9f8dfb.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/347/098/320/247/212/original/6341e61163eff991.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Power Quest (originally released in 1998) An odd little fighting game for the Game Boy Color focusing on kids duking it out with their toy robot figures. I first saw it in the pages of Nintendo Power and was intrigued enough to want it for myself. Admittedly mostly because the main fighter, Max, had a more than passing resemblance to Mega Man X. It was actually the first fighting game that I really sat down and worked on mastering. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/337/707/379/569/836/original/536f8b342f7062e3.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/337/708/415/208/071/original/f1b432f4f501ad9e.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/337/709/075/067/839/original/633b0e15242dd6f7.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Trainer sprites from Pokémon Red/Blue (originally released in 1998, or 1999 in Europe) Comprised of just four colors, black, white, light gray, and dark gray, these sprites are used at the start of a battle, or in the case of the player character and Prof. Oak, in menus and story scenes. This was made in the days before handhelds supported color... but in my humble opinion, there's a charm to monochrome sprites that colored sprites don't have. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/314/353/882/716/890/original/cda7d47bb7341be2.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Super Mario 64 (originally released in 1996) Whomp intends to make you gravel. Er, grovel. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/269/213/731/019/531/original/4195b558bf0d21f9.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest Castlevania: Symphony of The Night (originally released in 1997) A secret in the game is if you sit down while you have the Fairy Familiar (not to be confused with the Faerie Familiar, a palette swap of the Fairy Familiar) equipped, she may sing a song. https://www.youtube.com/watch?v=ooSjRbF0QTs npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest The Legend of Zelda: Oracle of Ages (originally released in 2001) Pixel art from the ending of a non-linked playthrough. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/174/419/882/586/229/original/ecf03559e1b57828.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/174/421/560/319/988/original/47b0ea0ac57edb09.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/174/422/495/752/819/original/1ef629f5d755719d.png https://cdn.masto.host/retrogaidencom/media_attachments/files/113/174/423/202/918/181/original/50d6940f9036ba75.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest The Boundless Ocean, a musical track from Final Fantasy III (released in 1990) in all its 8-bit glory. A track that invokes a serene, yet mysterious atmosphere. It plays as the player learns everything they've up to this point in the game was on a floating continent, and now they've reached the surface world, covered in water. https://www.youtube.com/watch?v=fQqGbzGNr_c npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest The Legend of Zelda: The Minish Cap Originally released in 2005 (2004 in Japan) Developed 3rd-Party by Capcom. As Capcom also made the earlier Oracle of games, they tossed in a big reference to their previous Zelda outing by putting the three Oracles in the game as NPCs. No story relevance, they're just part of an optional sidequest. https://cdn.masto.host/retrogaidencom/media_attachments/files/113/086/751/554/846/156/original/af3b7ab4d73dc1a1.png npub1y3x52e9tuu6qtzh6hgj2urytujcj69v2kdnh243f79n3d4ejsukqfeemfh Scuttlest The Legend of Zelda: Oracle of Seasons (released in 2001) Nothing like a dip into a lava spa. Trust me, one foot in and you won't be thinking about that pain in your back! https://cdn.masto.host/retrogaidencom/media_attachments/files/113/001/570/302/487/545/original/4292e957638286b1.png